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Deornwulf is offline Deornwulf
Warlord
In a state of wonderment
Dec 2001
time: 05:18
  Old Post 16-04-2002 01:01
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Real Diplomacy Full PM-box? Change here!

I hope the new patch or the next one addresses some of the diplomatic issues with the game, such as

1. It should be impossible to make an MPP with a civ at war with another civ with whom you already have an MPP.

2. In the event of war breaking out between two allies, you should have an option of choosing which ally to back.

3. There should be a stronger diplomatic state beyond MPP.

4. Bring back reputation. One should be held accountable for one's actions and be rewarded or punished accordingly. One should also be able to track rep like in Civ2.

5. There should be a diplomatic option of making peace between two other waring countries. (Third party peace treaties)

6. Units should be available for trade. (Why can't I give F-16's to the Zulu's?????)

scooter mk2 is offline scooter mk2
Settler
Canada
Nov 2001
time: 02:18
  Old Post 16-04-2002 01:05
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Enter the AD-FREE zone

I agree totally. Reputations were good to know and I would love to be able to give units, obselete ones namely, to my allies when they are fighting a war I want them to (while I stay out of it) so that they have a better chance to win.

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:18
  Old Post 16-04-2002 02:57
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I'm pretty sure reputation is very much a part of Civ3, although it doesn't tell you exactly what your reputation is. You must interperet how others see you through negotiations... Try razing cities, attacking your allies, and using rights of passage to sneak attack another nation, and you'll see what I mean.

On all your other points, I agree wholeheartedly. I would especially like the 3rd party peace option and unit trade options. However, I'm not really sure what would be a stronger alliance than MPP... isn't automatic war enough?

Theodrik is offline Theodrik
Chieftain
San Jose, CA, USA
Apr 2002
time: 21:18
  Old Post 16-04-2002 03:46
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Re: Real Diplomacy Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Deornwulf

2. In the event of war breaking out between two allies, you should have an option of choosing which ally to back.

4. Bring back reputation. One should be held accountable for one's actions and be rewarded or punished accordingly. One should also be able to track rep like in Civ2.

5. There should be a diplomatic option of making peace between two other waring countries. (Third party peace treaties)

6. Units should be available for trade. (Why can't I give F-16's to the Zulu's?????)


Yes, on these points, I most definately agree! The selling of arms that allies can't make for themselves is old. French muskets in 1778 to the US Continental Army, US SHermans to Engalnd, Soviet tanks and arms to the Viet and Warsaw pact. I could go on and on.

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:18
  Old Post 16-04-2002 07:14 Visit Thrawn05's homepage!
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#5 Report this post to a moderator
Re: Real Diplomacy Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Deornwulf
I hope the new patch or the next one addresses some of the diplomatic issues with the game, such as

1. It should be impossible to make an MPP with a civ at war with another civ with whom you already have an MPP.

2. In the event of war breaking out between two allies, you should have an option of choosing which ally to back.

3. There should be a stronger diplomatic state beyond MPP.

4. Bring back reputation. One should be held accountable for one's actions and be rewarded or punished accordingly. One should also be able to track rep like in Civ2.

5. There should be a diplomatic option of making peace between two other waring countries. (Third party peace treaties)

6. Units should be available for trade. (Why can't I give F-16's to the Zulu's?????)


1: Agree
2: Sure
3: I'd go for that
4: I thought that's in Civ3? I must of missed somthing.
5: Yes, a must in a furture patch.
6: Instead of trade, I would prefer to pay a civ to build a unit for me, even UUs, and when completed, goes straight to my capital ready for orders. I'm not sure if I want that new unit to keep the nationality of who built it, but I leave that up to everyone else.

My #7
7. Be able to propose disarmament of units in agreements, particularly Nukes and ICBMs (if not every unit).

For example, you're spies show that a civ that you've been at war with before, have been building LOTS of ICBMs. You can ask that civ, that you agree to destroy X ICBMs in exchange that he/she destroys Y ICBMs else you two goto war.

Or... You're spies find out that the germans are building 50+ Panzers within a few turns, and looking at the stolen map you see that they are positioning them for what appears to be an offensive, one that you could really lose at. You then ask bismarck if he would destroy X panzers, and you destroy Y Infantry. Else you go to war.

I'd like to see something like that in the game.

Il Duce is offline Il Duce
Chieftain
Keep on spinning those lies away
Nov 2001
time: 22:18
  Old Post 16-04-2002 08:51
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What about this? Got spare money?

What about the addition of multi-civ pacts like NATO and Warsaw Pact?

Miznia is offline Miznia
Warlord
Madison WI
Jul 2001
time: 23:18
  Old Post 16-04-2002 22:35
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I think a cleaner alternative to "third party peace" would be a unilateral "I guarantee this civ's independence" kind of thing. So you'd have to be clear beforehand whom you don't want attacked.

And no doubt this isn't patch material, but "vassal" status would be cool.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:18
  Old Post 16-04-2002 23:46 Visit Inverse Icarus's homepage!
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#8 Report this post to a moderator
Re: What about this? Full PM-box? Change here!

quote:
Originally posted by Il Duce
What about the addition of multi-civ pacts like NATO and Warsaw Pact?


a UN that actually worked (ala SMAC) would be pretty decent, but makign 3 way alliances or so, sounds real fun

PhoenixPhlame73 is offline PhoenixPhlame73
Chieftain
San Antonio, Texas
Apr 2002
time: 23:18
  Old Post 17-04-2002 07:05 Visit PhoenixPhlame73's homepage!
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#9 Report this post to a moderator
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Those all sound cool, but I think that in order for them to work the diplomatioc agreements should be more binding, so that a Civilization (*cough, cough* Ghandi and his Godd***ed indians*cough, cough*)can't abuse a treaty that was a step above MPP. Maybe something like two more discontent citizens per city and a mandantory switch to despotism???

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:18
  Old Post 17-04-2002 07:09
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Sounds like somebody's a little bitter...

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:18
  Old Post 17-04-2002 08:22 Visit Tuberski's homepage!
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#11 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by Miznia
I think a cleaner alternative to "third party peace" would be a unilateral "I guarantee this civ's independence" kind of thing. So you'd have to be clear beforehand whom you don't want attacked.

And no doubt this isn't patch material, but "vassal" status would be cool.


You don't, by chance, play EU2 do you?

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