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Ethelred
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Not anymore they don't. That went away with the first patch. Now it can be hard to give away cities. People were selling cities to the AI with intent of recapturing them with culture and then vicitmizing another civ with the same plot.
The inherited unhappiness was alos created to stop an exploit. People were creating cities just to pop rush units and then, to avoid the accumulated unhappiness, they would abandon the city with a pop rushed settler and plop a new city down right where the old unhappy one was.
Unfortunatly we now also inherit unhappiness from the AI's rushing which is what he was experiencing.
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