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markusf
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quote: Originally posted by Alexander's Horse
*newsflash*
Deity has agreed to a timer the next time we play! |
hmmm Last time he requested we set it to 1 hour, after i insisted on a timer
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markusf
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quote: Originally posted by deity
You know Markus exagerates...
The timer was on 20 mins in a simul game at 1300Ad or so when I had 100+ units, dozens of freight and complex strategies at work. In other games I'm way quicker than that and I don't care what anyone says, my connection is a variable factor. The parrots even eat our phone lines once a year as the Aussies will tesify!
It's true that in that game I couldn't finish my turns in 20 mins but I kept playing with that restriction. Anyway, it's Elendil and Markus who quit the game! |
Spreading lies again? I wasn't exagerating we set the timer to 20 minutes after you SAT THERE FOR 40 minutes! And I didn't quit that game the french quit and then Elendil quit.
Your also lieing about the number of units you had to move etc. You had a grand total of about 20 units to move.. thats what, 1 unit per minute?
Attached is the final save of the game... Funny its nothing like how you describe it.
Attachment: end2.net
This has been downloaded 2 time(s).
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Deity Dude
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Westland, Michigan
Aug 2000 time: 00:18
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I know LOL
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Chris 62
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But I'm feeling MUCH better now
Jan 2001 time: 00:18
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I'm surprised some people don't understand how annoying waiting for 10 minutes for one player, especially in games with 4 or more people.
Sitting at your PC for 30 minutes doing nothing (you did everything you could think of the first ten minutes ) is not exactly an enjoyable experience.
I have noticed there are cronic slow players.
There is no reason to take 10 minutes to move unless you are in a war and have hundreds of units.
You should know where you are sending your caravans, check during your opponet's turn.
Have a plan for your settlers/engineers.
Know what you are doing with exploring units.
Have a goal for diplos/spies.
The game is TBS, yes, but that doesn't mean bore the other guy to death.
Actually, that gives me an idea:
Chris' new stratigic intiative
Take as long as humanly possible, in order to frustrate your opponets, so they will concede based on boredom.
Chris: Ha ha, I see your dazzled by my brilliant moves!
Op 1: What moves? You haven't moved in an hour!
Op 2: Guys, my wife thinks you are all porn chicks, because she never sees this game screen change!
Op 3: My oldest daughter is now ready for college.
Chris: Congratulations!
Op 3: She was in preschool when the turn started!
Op 2: Why are you distracting him?
Chris: I seem to have lost my train of thought, I need to re-evaluate my turn.
Op 1: I have to go to the can, is this going to take long?
Chris: It's important to.....blah blah blah....
(2 hours later) and that's the essence of good game play!
Op 2: What did he say?
Op 3: Oh god, don't ask him to repeat it!
Op 1: Er, guys, I pied my pants.
Chris: Ah, since I wasn't clear obviously, let me begin again..
Op 1: NOOOOOOOOO!!!!
Op 2: That's it, I quit!
Op 3: This is too much, I'm through with this!
Chris: Ha ha, sweet victory!
I doubt the above tactics would go over well with most...
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markusf
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quote: Originally posted by Deity Dude
What is the obsession with speed. I just don't get it.
I thought this was a strategy game.
If someone takes a little longer then you wanted - have another sip of beer 
I've heard so many people in these forums put down the zone as "arcade civ" and I have always agreed with that assessment. But quite often I see alot of people putting down players in here for playing to slow. It seems a little contradictory to me.
When I play someone, I am interested in thier best game not thier quickest.
Different strategies, different connection speeds, different levels of experience, differences in age, differences in attitude, differences as humans, 1 player has 5 cities and 7 units another has 25 cities and 30 units.....
They are all factors.
I say sit back and enjoy the game. Afterall, if you are in a rush you shouldn't be playing civ. |
Well DD, in the game with RAH, you had 8 cities and 22 units and rah had 22 cities and 68 units.. You took 3 -5 times as long to move as RAH. IN our dip game, you take you take about 80% of the time it takes for everyone to finish a turn.. To my knowledge diety has NEVER told another player other then you that he's slow and to hurry up and finish his turn. No one wants to sit there being bored to death, its very discouraging seeing every turn get progressivly longer and longer.
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