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player1
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Belgrade, YU
Sep 2001 time: 06:18
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No it won't.
Why?
Because they will try to FINISH the game.
Firaxis was in same situation.
Infogrames said: "If you want delay pay it yourself!"
But they choosed not to spend money, so they cut as much as possibie, and relase one very buggy game. (at least patches helped)
QS choosed another way, lets try to release game in 3 months, we will PAY for that. But there is a probelm 3 months are NOT enough to finish and polish our amibitious design. (we were a little slow and overambitious)
Then lets make it shorther a little.
"You! You don't agree. Then you don't need to work in here anymore.
Lead designer or not."
Conclusion:
MOO3 will be finished game, but won't be tha same game about which we read in data dumps.
It still could be succes.
Regradless of some bad personell (we'll miss you Alan) and game mechnic decisions (not all of game mecnioc decisions are bad if you ask me).
Last edited by player1 on 17-04-2002 at 13:27
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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:18
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I have a slightly different take than you do, player1.
I agree that the delay is costing QS. I think the layoffs are a desperate effort to fund that delay. Seems to me that if a few months salary of your lead designer is enough to make the cut for, the game is in BIG trouble and bids fair to end up as vaporware.
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BucksRock
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P1 - I think what Mongoose was trying to say is that MOO3 may be so buggered up that QS might not have the resources to finish the game, or at least properly. If QS is strapped for cash, the motivation goes from creating a great game to creating A game - now. The longer it takes, the more money goes down the tubes. Something tells me that the features that will make the final cut will be based much more on length of coding and ease of implementation rather than gameplay value.
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Killazer
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Why dont these game companies get real publishers/writers like Squaresoft or something I never even heard of Infrograhamcrackers until civ3 came out. These crappy software engineers and little broke publishers are pissing me off cuz they are screwing sequels to games I loved.
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Werwurm
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Germany
Mar 2002 time: 05:18
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Squaresoft publishing a PC strategy game.. oh yeah, that would be great, lol. (Dear God, please help me.. )
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markusf
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quote: Originally posted by Urban Ranger
When Emrich, one of the founders of QS, got the axe, you can tell the company is up the proverbial shits creek without a paddle.
I was one of the few people who found the grand scheme of QS for MoO 3 questionable, for they seemed to have bitten off more than they can chew.
Say what you want about Firaxis, but both Sid and Braggs are vets of the industry. They decided financial reality is more important for a company than any game design written on paper. Unfortunately, the same can't be said about QS.
Of course, Infogrames seem to be run by a bunch of bean counters who don't know what makes a good game if it hits them in the head. But they have been around for a long time, ever since Alone in the Dark became a hit in the early 90's. IMO, the game sucked. |
ya but there is a differnce, firixas is totally incompetent.. Normally the testing phase is supposed to take as long as or longer then the development phase. Firixas released civ 3 with some of the most basic functions not working! Air superiority etc.. Firaxis has released the most buggy software i have ever seen!. QS just needs to get something out the door that is bug free...
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