Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Civ3 MPGE
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
EyesOfNight is offline EyesOfNight
King

Jul 1999
time: 00:18
  Old Post 17-04-2002 20:03
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Civ3 MPGE Support Apolyton, buy GURPS/ Alpha Centauri

At first I was really mad that civ3 came out with no multiplayer, bugs, etc. But now that all is done, I would have to say the best course of action would be to make a totally new game. I think if they added more units and techs with a completely finished and polished game, that would be worth the money. Yes the standard edition is a disgrace and a waste of money (I was fortunate enough not to buy it), but putting out MP in a patch I just don't think is possible. If MP is going to be successful it's going to need more units, more techs, a completely revamped resource system, and option to turn of culture period...not just culture win. Right now there are too many unbalancing factors in the game for it to be MP, but with patches like the 1.21f there is still hope for a really good civ3 MPGE. What does everyone else think?

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:18
  Old Post 17-04-2002 20:27 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Lose 30 kilos (of popups)

While I don't agree with all of your opinions...
I do agree that they should view MP as a totally different game then the current SP version. The needs for both are so totally different.

And just for those who haven't heard my rant before...

GIVE US MORE OPTIONS IN THE GAME SET UP MENU!

DrFell is offline DrFell
King

Sep 2000
time: 05:18
  Old Post 19-04-2002 18:26
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

A new version would be best. I can just imagine it now... with all the positive changes made in the past few patches + some PLAYTESTED mp additions (lots of options) we could have a decent game.

AJ Corp. The FAIR is offline AJ Corp. The FAIR
Prince
Antwerp (the pearl of Flanders) Belgium
Jan 2002
time: 06:18
  Old Post 19-04-2002 19:28
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Yes, more options --> more fun --> better game.

More units and I'd just love 4 different UU's for each civ (1UU/era).
More stack commands (maybe introducing control panel for group commands such as in AOE2),
easier queuing (not very intuitive right now),
news screen such as in MOO2 (easier for following up production)

I'd buy the XP immediately!

(that is if you don't wait for too long anymore)

PS: where are the promised correct starting locations on world maps? Mike was working on it several months ago ... Don't tell me that I'll have to dive in the editor, please

AJ

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:18.
Apolyton Time is 00:18.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0318 seconds (85.29% PHP - 14.71% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net