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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Rules for Retreat (Firaxis?)
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Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:18
  Old Post 18-04-2002 00:29 Visit Inverse Icarus's homepage!
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#1 Report this post to a moderator
Rules for Retreat (Firaxis?) Support Apolyton, buy Galactic Civilizations: Deluxe Edition

i'm just curious as to why my calvary sometimes retreat, and other times do not. i understand the REASONING behind it (never dying units), but i was just wondering what elements factor in to a possible retreat.

movement points left?
health left?
movement advantage on enemy? (calvary attacking an infantry rather than a knight)

i'd really like firaxis to answer, but if any of you guys know, i'd be greatful.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:18
  Old Post 18-04-2002 00:48
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Rules for Retreat -- the JB assumption:

50% base probability, assuming fast unit vs. 1MP unit. If both units have more than 1MP, there is NO retreat.

If opponent is down to 1HP before you get to 1HP, press the attack and do not retreat.

Each HP advantage increases probability by 50%. Multiplied of course, not added (base 50% + 1HP advantage 50% -> 75%).

That's all there is to it. The probabilities for retreat have never been mentioned by Firaxians and are my own assumptions. The movement point and hit point rules are official (either documentation or Firaxian).

JB

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:18
  Old Post 21-04-2002 02:30
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Support Apolyton buy from Amazon

New info via the 1.21 patch. See thread
Civ3-General > Patch 1.21f civ3mod.bic changes from 1.17

Combat-
Experience 1.17 1.21 Option Comment
---------------------------------------------------------------
Conscript 0 34 Retreat Bonus *new*
Regular 0 50 Retreat Bonus *new*
Veteran 0 58 Retreat Bonus *new*
Elite 0 66 Retreat Bonus *new*


(I would assume that those are percentages)

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:18
  Old Post 21-04-2002 03:31
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quote:
Originally posted by Jaybe

(I would assume that those are percentages)


Yes there are.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:18
  Old Post 21-04-2002 07:34
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Support Apolyton, pre-order Civilization IV

SO elites now have a 2/3rds base chance of retreat? Woohoo!

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:18
  Old Post 21-04-2002 07:36
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Increase Your PM Length

you can also increase or decrease those percentages in the editor

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