Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > All the cities i get are empty!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
AlecTrevylan00 is offline AlecTrevylan00
Chieftain

Apr 2002
time: 05:18
  Old Post 18-04-2002 04:43
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
All the cities i get are empty! Avatar Enlargement: We've got the solution

Whenever i play and get a city, through defection, a trade, or war, i always say "Yes, install a new governor."
I find the city to be ABSOLUTELY empty of improvements.
I have the original version, so is this a bug or something, or am i doing something wrong

ixnay is offline ixnay
ACS Staff: 'RoN' Content Editor
I <3 etna, omg disgaea fag
Jan 1970
time: 22:18
  Old Post 18-04-2002 05:26 Visit ixnay<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Most of the time the improvements will be destroyed. Occasionally, though, an improvement or two will survive, such as aqueducts, harbors, hospitals, and marketplaces.

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:18
  Old Post 18-04-2002 12:09
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

It could be the AI selling off all that city's improvements. Although, I've marched up to a city and taken it in a single turn and there's still nothing left in the city, unless that's another example of 'cheats' being pre-programmed into the AI...like when they respawn, for example.

ixnay is offline ixnay
ACS Staff: 'RoN' Content Editor
I <3 etna, omg disgaea fag
Jan 1970
time: 22:18
  Old Post 19-04-2002 18:30 Visit ixnay<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Call to Power 2

I don't know about it being a "cheat". I've never bothered to investigate a city that the AI recently captured to see if it loses the improvements, but that's something to try.

AlecTrevylan00 is offline AlecTrevylan00
Chieftain

Apr 2002
time: 05:18
  Old Post 19-04-2002 21:20
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

but the culture area shrinks to 1 square each direction, and then if they get the city back, it goes back to its original culture and im guessing its original improvements!

And what about when they defect, how are they destroyed or sold if theres no war and they dont know it will defect?

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:18
  Old Post 20-04-2002 13:11
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Increase Your PM Length

when a city transfers, it loses all of the culture producing improvements like temples, cathedrals etc., except for wonders. so basically what you get are barracks, aqueducts and marketplaces. if it flips back, the reason it grows back to the radius of the ai owner, is b/c the city has a "cultural memory" . so if you built a temple, waited 5 turns, it would expand, then if it flips over, it would lose your temple, then when you get the city back, it would have the 2 square radius that it had when you owned it, though you wouldhave to rebuild your temple. make sense? (I'm drunk, so i hope I am somewhat lucid at this point)

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:18
  Old Post 20-04-2002 13:47
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

what about the cultural memory for when it was under your control and had your temple? It's still an example of AI 'cheats'

ixnay is offline ixnay
ACS Staff: 'RoN' Content Editor
I <3 etna, omg disgaea fag
Jan 1970
time: 22:18
  Old Post 20-04-2002 22:15 Visit ixnay<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton

What about it? Each city remembers how much culture is generated under the different civs; you are no exception. If you recapture an enemy city that you previously owned, the culture will go back to where it was, except that all culture-producing buildings will have been lost.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:18.
Apolyton Time is 00:18.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0360 seconds (87.32% PHP - 12.68% MySQL) with 29 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net