 |
|  |
 |
|
Carbon Copy
|
 |
Indiana, USA
Feb 2002 time: 00:18
|
|
For starters, the penalty for whipping/drafting has gone back to 20 turns instead of 40 like you mentioned, which was the way it was back in 1.16, so the duration of unhappiness should be considerably shorter and if the AI has been reprogrammed to take a little more care when burning population points it should be less prone to self-destruction. At worst, it's no worse than it is currently and furthermore, any AI cities you capture will recover from the former regime much quicker (assuming that they didn't get rid of the fact that citizens will blame you for whippings the other guy did).
Besides, some of the problem lies with Communism itself. Have you ever tried to do any research with it? The Communal corruption model does make every city equal, sure...equally PATHETIC. Your gold and shields per turn civ-wide actually DECREASE the larger your empire becomes, assuming you're already past the "optimal number of cities", whipping by then is about the only way to get things done in any sort of reasonable time, and by then it's almost always going to cost you multiple citizens. And the AI will still pick it over Monarchy even if the only two victory types available are spaceship and histograph.
Monarchy is really much better overall than Communism, and just the fact that the AI will try to use Communism is half of its problem. In this regard, Japan and England and the other civs that have Monarchy as their favored government tend to put up a better fight in the Industrial ages, but usually by then the human can't be stopped in his quest for global domination so it really doesn't make much of a difference except in how long it takes them to fold.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:18. Apolyton Time is 00:18. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|