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-Jrabbit
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of the Electronic Egyptians
Feb 2002 time: 23:18
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Well, I finished the Campo Challenge.
My results don't compare to others posted here, so I see no reason to muddy the waters with a bunch of inferior saves. The basic approach was to get Crusaders, get Democracy/SOL, then switch to Fundamentalism. (Of course, there were plenty of missteps along the way...) Waves of Diplomats tore down city walls and bribed, with Crusaders (and, at the end, Dragoons) taking out the defenders.
Total victory came in (IIRC) 1862 with a score of just under 1000. Like I said, no comparison to some of the expert games posted here. But it gave me my 2nd Deity win, so I'm a happy camper. 
Thanx for the challenge, Campo. It was fun.
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Campo
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Buffalo, NY, USA
Oct 1999 time: 00:18
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Glad you enjoyed it, Jrabbit.
I played a new game using DrFell's approach to this one (after studying his save games).
The results were interesting. After Monarchy I rushed to Polytheism and built vet elephants, followed by Feudalism and vet Crusaders. My army went on a blitz of territory previously explored by diplos. I was doing great until I came to the Germans. They completed the Great Wall the turn before I reached them. By then I was short of diplos but had a decent army of vet attackers, so I took a chance and attacked Berlin (which was situated on a river). I lost my whole army to (I think) two phalanxes and a legion. One of the phalanxes was like a Super Defender -- it endured wave after wave without any loss of strength. That ended my hopes of a fast conquest.
However I learned a few lessons. One of the primary ones was that I didn't really enjoy the game (even disregarding my unfortunate battle for Berlin). I missed the city improvement process, the competition for wonders, the unit-building decisions, etc. I want the game to last long enough to enjoy those developments.
I'm thinking about having "Campo Challenge II", in which I'll pose some conditions for victory -- for example, several techs that have to be discovered, some number of Wonders to be built (probably not the specific wonders, just a given number), perhaps a minimum number of city improvements or city sizes, etc. I'd like to give this more thought but if there's any interest I'll be happy to do it.
Last edited by Campo on 08-05-2002 at 20:59
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Bloody Monk

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austin, tx
May 2001 time: 23:18
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A few things that might be useful from my game....
-I like to explore before laying down the first city. Open up the map to find sites and pop any nearby huts. I'll keep popping huts til I get a tech--NONs and cash are as important as building in the right place. I built London and York in 3700, and still got and revolted to Monarcy in 2450 b, with 5 cities.
-Build Canal cities to open up access across land bridges. I built one W of London below the grain, another E beyond the mountains after irragating the forest, and several others.
-I let the Aztecs build the Pyramids, then took it and all their cities but one. But only after I completed Mike's. Growth is a pain before that, but afterwards, the reduced food box is a path to bigger cities without revolting in and out of Republic. This was around 225 b.
-Probably others mentioned this. In my game the barbs took a Viking city. I set up a dip by it and used the Barb city as a Honeypot for NON Archers. I like that better than buying the city, which I finally did at the end. BTW, except for the Barb City I played 'no city bribe'. All the AI cities were taken by Military conquest.
This was fun!! I am constantly amazed at how cool CIV II is, and really wish 'it' could have been tweaked instead of....
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:18
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quote: Originally posted by La Fayette
Can you understand that some people post on this forum without being native english speakers? |
I think that everybody must understand it, my english must be ridiculous.
quote: Originally posted by La Fayette
I confess that I would personally consider it polite not to use such kind of language ('b4, whataya,...', and the like). | For me, this is OK, sometimes I learn something, sometimes I don't understand...
In fact, I understood "Whata ya say??" well, but I didn't understand "Sounds like a research project right up your alley" ! I suppose this is a perfect english...
Bloody Monk, I thought you wanted to say that you will follow my alley (I often research something) and you will try it yourself.
I am prepared to help, but don't you want to try it first and then post problems (if arise)?
quote: Originally posted by SG[1]
please remember that not all native english speakers have as good a grasp of the language as do ST... | Good joke! 
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