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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:18
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I refuse to upgrade as long as there is no minimap
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MyOlde
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Haliburton, Ontario, Canada
Jun 1999 time: 05:18
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Saint Marcus, do you mind telling me how exactly (step by step) you lowered the tech trading? I've now used the editor exactly once -- today, to reduce corruption to 0.
Appreciate any help you can give.
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Shadowlord
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I just started a new game with 21 and wound up near miles of jungle too.
But I haven't lost, not by a long shot. I've got only half as many cities as the biggest AI, but I have double the culture of any AI. :P
And I had far fewer cities, but the AI's cities love to revolt and join my nation...
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PhoenixPhlame73
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San Antonio, Texas
Apr 2002 time: 23:18
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*runs up to Non Flammable*
The detector has gone haywire sir!!!
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Coracle
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I'm still in the early stages of evaluating 1.21, although I HATE the removal of the "multi.sav" cheat.
But there are scores of things that remain highly irritating and unaddressed by 1.21 from settler diarrhea, to wandering workers, to braindead unit values, no scenario-building, and tons of other stuff.
It may be more playable now. Maybe. But lots of work is needed.
It will be "perfect". . . when pigs fly.
Attachment: pigfly.gif
This has been downloaded 307 time(s).
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:18
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quote: Originally posted by Coracle
I'm still in the early stages of evaluating 1.21, although I HATE the removal of the "multi.sav" cheat. |
For some reason, it does not suprise me that YOU would hate the removal of the multi cheat.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:18
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quote: Originally posted by Tuberski
They did add the ability to do the: save before battle/lose/reload/win battle. |
one cheat in, one cheat out. a wash? even though the multi is more powerful, I think the reload cheat will be used more by players than the multi was. Unless some players just turned multi on at the beginning and left it on for the whole game. (which to me would make the game incredibly boring, knowing where every enemy unit was at all times)
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