 |
|
asleepathewheel
|
|
listening too long to one song
Mar 2002 time: 00:19
|
|
I've noticed that when I have one unit in another civs territory, i will get a warning but it won't be moved automatically. But when I have a large force, the AI doesn't give me that one turn to get out. Does the AI recognize a specific number as being an invasion force? Has anyone else noticed this? Anyone know the threshold and is it units per city radius or throughout the AI's territory?
|
|
|  |
 |
|
asleepathewheel
|
|
listening too long to one song
Mar 2002 time: 00:19
|
|
JB-
that is what I've found too. Usually I only encroach when i can't hit a city in one turn, and I want that initial strike to wipe out the ai.
|
|
|  |
 |
|
Playa del Carmen
|
|
Texas- never you mind where
Dec 2001 time: 23:19
|
|
Could it also have to do with how powerful you are overall? In some games where I have a powerful military, I've noticed if I'm just trying to get one or two units through another civ's territory, they'll ask me to leave, but if I haven't withdraw promptly they don't seem to want to push the matter.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:19. Apolyton Time is 00:19. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|