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Ed O'War
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Los Angeles, CA
Mar 2002 time: 21:19
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Substandard UU's is an interesting idea to give each civ a little more personality. However, balance is still the key factor, so the substandard units should have a lower cost, or require fewer resources, to build.
Another idea for UU's I had was to give every civ a UU for each era. This would involve a lot of creativity trying to think of UU's for certain civs, like the Persians or Aztecs, in the industrial or modern era, considering they didn't really survive that long in history.
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Random Passerby
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Actually I think the AI would be able to cope to some extent... the AI is now more aware than ever of units' attack/defense values--supposedly the AI takes A/D values into account on both a strategic level (Soren Johnson stated a while back that the AI evaluated armies based on the sum of their A/D values) and a tactical level (especially under 1.21, the AI tends to rely more on A/D values in choosing its actions than it does preset AI strategies). Still, human players would still be much more aware of where the defecit occurs and how to cope with it.
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