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Julius Brenzaida
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Currently cleaning the 9000 rooms of Sticky Mouse's Palace
Aug 2000 time: 05:19
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Let’s see what we know and don’t know.
All informations are for deity/raging hordes.
(I don’t consider here the hut pattern that is quite well known)
The outcome of huts depends :
a) on the terrain
b)on the techs discovered
c) on the year that have passed.
You might get from huts :
1) units
2) techs
3) barbarians
4) money
5) advanced tribes
6) nomad settlers
1) The outcome of units is described in the barbarians papers, it depends on the techs discovered and on the terrain.
2) You only get techs until YOUR discovery of invention.
3) You don’t get barbarians until you found a city, and not more than 1 in the first 50 turns (1500bc). The barbarian papers explain how they come out.
4) You can get a sum form 25 to 200 gold. I think you can’t get more than 100 until 1000ad.
5) You get advanced tribe from plairie and grassland terrains. They are of size 1 until 1000 ad. Then, they range from size 1 to 4, with 1 to 4 improvement of cost 1 in them.
6) You get nomad settlers from glacier, jungle, swamp, desert, mountain, tundra, hills and forest.
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Thoddy
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Hannover, Germany
Jan 2001 time: 06:19
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quote: Originally posted by Julius Brenzaida
5) You get advanced tribe from plairie and grassland terrains. They are of size 1 until 1000 ad. Then, they range from size 1 to 4, with 1 to 4 improvement of cost 1 in them.
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If I remember right last year sombody in this forum said, that he got a size 12 or so city with a wonder inside.
there is also a number
7) nothing happens
In my opinion, there is a internal timer wich triggers the thing coming up. The timer is initialised by the starting time of civ and stops at the time when the hut was opened.
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