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drAgON1
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Mobile,AL,USA
Mar 2001 time: 05:19
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seems rather simple. Do alot of ppl play? Is there going to be an upgrade to add more units and governments ect? How about grouping uints to wage battles like ctp
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MacHatter
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Currently, the goal is civ II compatibility. If you want to see what games are currently running, you can look here. Generalized improvements has been in the works for a while, but won't be in the 1.13.0 release. It might make the release after that, but I don't know for certain. Unit stacks have also been talked about on the freeciv-dev list, but again won't be in the 1.13.0 release. Some of the features may be in the FreeAC split, but I don't remember the URL for that.
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CapTVK
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Voorburg, the Netherlands, Europe
Jan 1970 time: 05:19
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The great advantage of Freeciv is that it's a truly free version of Civ, it has MP, can be played by everyone on any system (Amiga, Apple, Unix/Linux, PalmOS, Windows, Wince etc..) and open source so anything can be changed. During the past years the Freeciv project has shown it has staying power even with a relatively small group of developers on Linux. Imagine what happens when Freeciv moves into the mainstream
True, Freeciv will probably always be one step behind the contemporary commercial counterparts when it comes to ear and eyecandy but it will still be around after CtP1&2, Civ2MP and Civ3 are long gone.
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