Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Helicopters and Marines
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Zeevico is offline Zeevico
Chieftain
Melbourne, Australia
Dec 2000
time: 05:12
Post  Old Post 21-04-2001 05:49
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Helicopters and Marines Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Part 1: Helicopters
Helicopters should be able to transport three paratroopers, and they should be able to paradrop from them. . Helicopters are near useless currently given their low defence, so an added feature (perhaps also adding their defence to 5?) like this would greatly improve them. You could use it as a mobile paradropping machine when those pesky partisans block the way to an unguarded city or when their's a city you have to attack now. It's also a very good idea that can be used for that 'proactive' military idea going around. Any paratroopers you set into a certain 'mode' will automatically paradrop during the AI's turn to a nearby enemy city, either fortifying there or attacking (your choice). Also, a pretty good idea for surprising your enemy. Paratroopers should be given a +1 bonus (for attack) if attacking immediately after paradropping.
Part 2: Marines
Marines!
Marines are supposed be on of the mobile forces around. However, they are grossly underused and underestimated in the game. Perhaps getting marines early in the game and attacking some pesky riflemen is fun (remember, they ignore city walls when they make a naval attack), but later in the game, the most they can do is get a mech infantry in the red. Perhaps increasing their attacking strength would be better for them. Also, they really should get a 'bombardment' bonus if an destroyer/Battleship and etc are around. Say, a +1 for attack if their's a cruiser and a +2 if their's a battleship (any others don't affect the attack). Simultaneous attacks with marines and ships (with this one the marines don't ignore the city walls) should also be available if the marines are on the ground, in which case the ship has to be adjacent to the city (and only a +1 bonus is given).
Note: The ships don't really attack, they only provide support, so they won't do anything except provide a bonus. They do not attack the city, they just give a bonus. They do take 10% damage each attack, regardless of who wins.

Also, anyone know how to use the 'bold' feature when posting?

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0308 seconds (86.09% PHP - 13.91% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net