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uh Clem
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Born in the US; damned if I know where I live now
Nov 1999 time: 23:19
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Where I found governors most useful is in replacing the Laborer on a tile after being kicked off because of pollution. (Is there another way to automate that?) You can clean up the spill, but that doesn't reset the city's Laborers, so the tile reamins unused.
Beyond that, I think that about 60% of what governors do actually helps, about 20% is a wash, and the remaining 20% actually adds to your workload. For instance, if you tell governors never to build Workers, they'll go ahead and build them anyway if they have nothing else to do. I've set cities to build Wealth, and a couple of turns later, they've switched back to Workers.
quote: if city A governor is set and then in city B governor is set for all cities, does that change city A or only unpreferrenced city governors? |
I think it affects only new cities (or activating a governor that hasn't been in use). That's been my experience, at least.
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chiefpaco
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Canada
Feb 2002 time: 00:19
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I use the governor for managing city moods. It makes it so new city citizens won't put it into disorder. They also handle going & leaving of Military police, changes in entertainment %, and reassignment to cleaned polluted tiles. There are some cases where I could use a taxman instead of entertainer. However, I'm willing to sacrifice that bit of gold for the sake of easing micomanagement. Also, when the city can not grow any more (size 6 or 12), I might take it off to maximize the production.
I have no idea what the "emphasize" options really do. I have noticed no difference in selecting different options there.
I am not willing to let the governor choose what to build. I want absolute control over that.
I can't really help you further, planetfall.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:19
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quote: Originally posted by Coracle
I once spotted a governor building a battleship in a fourteen tile lake. And we thought that stopped after Civ2? Nope.
I only (sometimes) use them for moods. |
Oh it got worse than that in Civ2. When invading my enemies then, I saw a huge fleet of AEGIS cruisers in a ONE-square lake.
Anyway, I don't use governor until populations become so large that happiness becomes too tedious to manage on my own. I always like to build up my cities in a certain order of improvements.
Apart from the happiness issues, I am a control freak when playing Civ III.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:19
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I tried the governor for managing citizen moods for the first time in a while, and damn! They didn't do a thing in the turns I allowed them power. One of my cities still had 4 unhappy citizens, and one of the citizens not working the land was a TAX COLLECTOR!!! In letting the governor control moods, I was under the impression that it would try and turn some of the extra citizens into entertainers.
So, despite my prior comment, I DON'T use the governor for any purpose. As far as Civ games go, I am a dictator, though I may have turned my government model over to republic or democracy I am still the dictator. Since the computer doesn't truly make an effort to understand my playing style and run according to that when I turn automation on, it occasionally contradicts me.
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