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Gammaray fan is offline Gammaray fan
Chieftain

Apr 2001
time: 05:12
Post  Old Post 22-04-2001 10:09 Visit Gammaray fan's homepage!
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#1 Report this post to a moderator
Events!!! Inflate your Upload Space

When playing scenario's there should be EVENTS that are triggered by year, discovery, a particular geographic location or no. of cities.
EXAMPLE: The dark ages could be triggered when you reach a certain year, and this would create hordes of barbarians which will appear for 50 turns or so.
EXAMPLE: you move a unit for the first time onto a strange monolith in the middle of Egypt. Suddenly, alien hordes appear for 50 turns or so.
EXAMPLE: You build an empire that has 100 cities. Suddenly barbarian hordes appear (to simulate the sacking of Rome).
EXAMPLE: A meteorite is scheduled to hit Earth in 2050. You must build laser defence by then or else the world will be plunged into chaos.
YOU GET MY DRIFT.
IMPORTANTLY: these events should be easily programmable so anyone can build a scenario with them.
EVENTS COULD also be implemented in the real game to a lesser exten...

FEEDBACK?

connorkimbro is offline connorkimbro
Emperor
Seoul Korea
Jan 1970
time: 23:12
Arrow  Old Post 22-04-2001 10:39
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#2 Report this post to a moderator
Tired of ads?

i agree with events. hell, there were events in civ1, as there were in smac. they add a good touch. however, they should not be ACTUAL events, especially not ones that are triggered at a certain time. the whole game is about rewriting history. so having things happen at the same time every game really would kill that.

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:12
Post  Old Post 23-04-2001 09:34 Visit Henrik's homepage!
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#3 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

I think he ius talking about scenario events connorkimbro

Ilkuul is offline Ilkuul
Prince
of Thame (UK)
Mar 2000
time: 05:12
Thumbs up  Old Post 23-04-2001 05:23
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#4 Report this post to a moderator
Lose 30 kilos (of popups)

I fully agree with having a more highly developed events setup for scenarios in Civ3. In fact, I also like the idea of allowing events in the main game, mainly for use with mod packs; either that, or they must allow random map generation for scenarios! I remember once trying to do a scenario (can't remember what, now!), where it really needed a different random map each time, so I was forced to try a mod for the main game, which then also ground to a halt because I couldn't implement events!

Lawrence of Arabia is offline Lawrence of Arabia
King
of the Gulag Archipelago
Apr 2001
time: 06:12
Post  Old Post 23-04-2001 06:42
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#5 Report this post to a moderator
Support Apolyton buy from Amazon

Events should be triggered when you reach a certain tech age, not by a certain year. Civ is about remaking history, not following actual real history

------------------
Its okay to smile; you're in America now

connorkimbro is offline connorkimbro
Emperor
Seoul Korea
Jan 1970
time: 23:12
  Old Post 23-04-2001 08:00
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#6 Report this post to a moderator
Full PM-box? Change here!

Heh. . umm. . oh yeah. sorry. carry on

OzzyKP is offline OzzyKP
King
Rockville, MD
Oct 1999
time: 00:12
Post  Old Post 24-04-2001 08:39 Visit OzzyKP's homepage!
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#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition



Yea, events would be great to have back. Earthquakes and floods, and disasters of all sorts.

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