 |
|  |
 |
|
Xentropy
|
|
My universe is as small as it is simply because there are so few people. I originally expected three, and now I have about eight, though only maybe three of those are particularly active.
If I got a good 8-10 active players, I'd call for a vote for rebang, and bang the universe with (probably) 5000 sectors. I'd also go with 600 turns, 20% regen, and only 3000 Terran regen and a max of 10000. All those things contribute to balance. Games with thousands of turns and tens of thousands of colonists every day almost guarantee someone to pull out way ahead early and stay there.
Aeturneus and I are mostly only ahead in the game on my server because we're the only people playing our turns every day, it seems. Until Kropotkin and Prophet Als, lately, Wittlich was the only other player who I saw on the login log every day. I haven't seen Burbel in the log for a whole week now. Baddabing wasn't on until today in a while. And far as I can tell, Thor himself hasn't been on since his first nasty run-in with Wittlich's mines.
I'm working on developing a game with some alien races, which should hopefully spice things up even with few players. It's a Babylon 5 themed game, complete with a lot of custom ships and races straight from www.b5tech.com, plus an Alien Traders race and players who fly the standard Tradewars ships (those custom alien ships will be capturable, but not buyable). This will be a 20000 sector universe, as much because players will need as big a buffer as possible between they and the Shadows as anything else. Ether probes are disabled to encourage manual exploration and hopefully decrease the use of those toll fighter clouds so many of you have complained about. Turns will be 600/day despite the large universal size. Should make the game last quite a while and be quite fun, and provided everyone play every day, everyone should have fairly equal chances. (Or equally bad chances, perhaps ;>)
Gold aliens are quite a bit more fleshed out than their standard counterparts, and these alien races will actively trade, buy fighters/holds/shields/etc, and will even mount assaults on planets, as well as very aggressively recapture their own homeworld if it is captured. It should be a much more "lively" universe to explore, and I will probably play in it myself, just to see what the alien balance is like. In this game, player vs. player combat should probably be limited, since you'll have enough to worry about with the aliens. I'm considering a very high (perhaps unlimited) corporate size limit, to highly encourage everyone work together. That should be interesting, no?
Any feedback is appreciated, and keep up the work on trying to get new players. And please, anyone currently playing, play every day! :>
|
|
|  |
 |
|
Xentropy
|
|
Babylon 5 is the best television that has ever been, sci-fi or no sci-fi. I have yet to see another television series that so closely resembles a book in its character development, depth, cohesive storyline, and overarching plot.
But then, I'm not much of a TV watcher, I'm mostly a reader, so that impressed me.
Season one was pitiful, but so have the season ones of every Trek series been. Seasons two through five were a masterpiece.
|
|
|  |
 |
|
Wittlich

|
 |
A Wyandot lost in "The City" SF,CA
Dec 2000 time: 21:19
|
|
Actually, when B5 first aired, I too thought the show lacked....a lot. I had to stop trying to compare it to StarTrek (even though I found myself doing just that [yes, I'm a Trekkie/Trekker myself])But from the second season on, the series was EXCELLENT 
Ok, getting back to the subject, a rebang with a larger universe, B5 theme, ect. I'm all for when ever everyone (mainly Xentropy, as the host) decides it's time. 
|
|
|  |
 |
|
Xentropy
|
|
Then a Navhaz blockade. Even cheaper, cool :>
|
|
|  |
All times are GMT. The time now is 05:19. Apolyton Time is 00:19. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|