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Ben Williams
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Ithaca, NY
Apr 2002 time: 00:19
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I think Fraxis really missed a chance to make a great CIV interface in this game. For example, in the late game your always moving your units around, and if your playing on a large enough map it's enough to drive you insane. Why not instead just have a system where you can select large numbers of units of the same type or in the same area with a few simple comands, hold down ctrl sort of stuff. All the problems people have been having with workers could easily be fixed with a few additional commands. And would somebody please tell me why there is no more sleep mode? It was extreamly usfull, and with modification it could have been a huge time-saver.
Also irritating is the lack of a patrol command, which would make sense in the real world.
-ben
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notyoueither
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of naught
Aug 2001 time: 22:19
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Ummmm. Ben...
1. There is a group command. All non-fortified units of the same type in a stack will follow the same movement order if you press 'j' prior to sending the first guy off. That came with 1.17 and was tinkered with in 1.21
2. There is a sentry command. Press 'y'. or 'Shift-y' if you want them to wake when an enemy approaches.
3. Patrol. Well, ummmm, errr... Your thread is not entirely without merit.
Last edited by notyoueither on 27-04-2002 at 12:33
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Gonzalo Nieva
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A simple scroll bar for Lum Sum will save a lot of clicking on trade.
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Denday
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New Zealand
Apr 2002 time: 17:19
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Having a patrol and a sleep attached would be good could use it for stooping annoying settlers walking through yor land
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Ethelred
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quote: Originally posted by twistedx
I don't remember it all to well (been a while since I last played SMAC), but I really liked how you could set a unit to auto-explore. I don't think it's the same as patrol, but may be wrong...
-- twistedx |
Well than you should like it in Civ III as well. Hit E for auto explore. I only use it to map out the ocean myself but some people even use it for early game exploration. The units will explore the black areas. When there are no more black spots on the map the E key no longer functions.
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