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This is very important to multiplayers, who need to keep in touch throughout the game via icq or aim.
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Founder, Dear Leader and Great Helmsman of the People's Republic of Topics www.delphi.com/prot1
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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:12
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If it's a full screen application, you most likely can do enough task switching what with CTRL-ESC to bring up the Task bar and/or ALT-TAB to move among active jobs (and probably other methods as well). As to the aesthetics, all the Windows framing and assorted things that go around even a minimal window, do take away at least a little. A hot spot on the screen, like a little Windows logo (or other OS symbol), which, when clicked (double clicked or whatever) would minimize or reduce the game giving relatively easy access to other apps, would be, IMHO, a convenience.
Of more importance to me would be the investment, by the programmers, of a generous amount of resources in making sure that there is the MAXIMUM amount of (windows) environmentally friendly behavior. That includes, among other things on a long list (which I am sure that many of you could supplement), trying to avoid hogging the audio system, messing around too much with the video settings and so forth. To the extent possible, having the program work around things such as system font selection, screen resolution, palettes, etc. would make the program more civilized. I'm sure that some of these are technically challenging or absurd (like trying to run it on a CGA). In some cases, the user could be given advice like "playing with fewer than 256 colors is not recommended" but still run with the users settings in windows mode or asked to choose between full screen mode (where the game messes with the video settings) and windows mode (where the game tries to live with the existing windows settings), but the more time the programmers spend on dealing with lots of variations, the more flexible (read better) the game will be. This could also make installation and setup less traumatic; not many of us want to custom configure our systems to different settings for different apps.
[This message has been edited by johndmuller (edited April 24, 2001).]
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Could the single players and eye candy freaks please get the hell off this thread 
The multiplayers are talking.
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Founder, Dear Leader and Great Helmsman of PROT -the People's Republic of Topics www.delphi.com/prot1
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Hah! Good luck getting that, it'll be DirectX all the way, baby...
Snapcase, Single Player/Eye Candy Freak.
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I don't think the games marketers have any idea just how big and growing the multiplayer community is. If they did they'd pay more attention to what we say.
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Founder, Dear Leader and Great Helmsman of PROT -the People's Republic of Topics www.delphi.com/prot1
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Jarouik
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Helsinki, Finland, EU
Dec 2000 time: 07:12
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I, for one, rarely or never play multiplayer Civilization, but would definitely want to have Civ 3 in a window anyway. All those countless hours of single player Civ 2 were partly made possible for me by the fact that the game is easily available and can be left on all the time while I surf the net, read email, use ICQ, listen to music and whatever else I might be doing - if the game e.g. changes system-wide video settings in any way, like SMAC, it would render other programs so ugly as to be unusable.
If you can't have it in a window, it had better be full-screen so that it is easily minimized and maximized and alt-tabbed out of and into like most games without affecting any other programs, not the way SMAC does it changing the whole system to 256 colors. A window, however, is the best option, since I have two displays and I love nothing more than being able to have any other programs open on my secondary display and clicking and using them any way I like while Civilization is still visible and open on my primary display - if you alt-tab out of a full-screen game, it will no longer be visible!
(Edited spelling)
[This message has been edited by Jarouik (edited April 25, 2001).]
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