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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Unofficial POLL 2: Do you want a higher difficulty level in Civilization III?
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Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:12
Arrow  Old Post 12-04-2001 03:20
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Unofficial POLL 2: Do you want a higher difficulty level in Civilization III? Avatar Enlargement: We've got the solution


Do you want a harder difficulty level in Civilization III?
Yes
No
Don't care


As this is a hot subject I've created this poll.


Edit: Removed some linebreakes in HTML-code (Were turned into <BR> )
[This message has been edited by vgriph (edited April 11, 2001).]

Hasdrubal is offline Hasdrubal
Prince
Carthage.
May 2000
time: 05:12
Thumbs up  Old Post 12-04-2001 19:39 Visit Hasdrubal's homepage!
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#2 Report this post to a moderator
Inflate your Upload Space

*Bumped* to draw Firaxis' attention.

Y'all vote now, ya' hear!

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:12
Smile  Old Post 13-04-2001 03:14
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Currently only one vote against a harder level, but we need more votes to be sure.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:12
Post  Old Post 13-04-2001 23:27
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I am more worried about the AI in the levels that we already have. If Firaxis can build an AI that is solid in these levels, I am willing to play a level that is not beatable. That would be more realistic and while frustrating also fun. But the key thing is to build an AI that does not cheat and is still usually hard to face.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:12
Post  Old Post 14-04-2001 02:57
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I also want an improved AI. It could be used to create harder difficulty levels. Without a better AI you can't make the game mush harder without allowing the AIs to invent Space Flight around 1000 AD.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:12
Post  Old Post 16-04-2001 14:35
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Inflate your Upload Space

Yes is still in majority with 17 out of 30 votes.

Atahualpa is offline Atahualpa
Emperor
Hawthrone
Mar 1999
time: 06:12
Post  Old Post 16-04-2001 17:34 Visit Atahualpa's homepage!
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Personally I just want more intelligent opponents.
Or better AI (if you want to name it that way), if that falls under higher difficulty level then yes.

Ata

axemann is offline axemann
Settler
Woodbridge, VA, USA
Apr 2001
time: 05:12
Post  Old Post 17-04-2001 03:44
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Increase Your PM Length

I voted "no", only because I think the range in Civ2 was quite reasonable. Ultimately, the higher difficulty levels amount to AI cheats, anyway. I think it's most important to have a sophisticated AI at the mid-level difficulty settings that can give a player a challenge on a level playing field, where neither human nor AI has cheat advantages.

airdrik is offline airdrik
Prince
Nampa, ID, USA
Oct 2000
time: 22:12
Post  Old Post 17-04-2001 04:02
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I would have to agree, somewhat, and besides adding higher difficulty levels only means more AIs to program. What would be easier would be to increase the difficulty levels on the existing levels so that Chieftain is for 1st time players, Warlord is for those who are comfortable, Prince is for average players, King is for more experienced players, Emperor is for advanced players, and Diety is for the few who have mastered the game who would come on and post "I just won my first Diety level game" and all the rest of us would look at them as a Diety because only Dieties can beat Diety.

Comrade Tribune is offline Comrade Tribune
Prince
Vienna, Austria
Nov 1999
time: 06:12
Thumbs up  Old Post 25-04-2001 14:28
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quote:

Originally posted by airdrik on 04-16-2001 07:02 PM
What would be easier would be to increase the difficulty levels on the existing levels...


I wholeheartedly agree. This is actually what I mean when I say 'higher difficulty levels'; I don´t mean we need more than 6, but from King upwards the existing levels should definitely be harder to beat!

jdlessl is offline jdlessl
Warlord
Jacksonville, USA
Mar 2000
time: 00:12
Post  Old Post 25-04-2001 14:39
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I'd like the game to be harder, but not simply by giving the AI more cheats. I don't want an Impossible difficulty level were the bots get to start off with the entire map and all techs up through gunpowder. That'd just be annoying. More penalites against the human player would probably be better than letting the AI cheat.

--
Jared Lessl

Mokael is offline Mokael
Chieftain

Apr 2001
time: 05:12
  Old Post 26-04-2001 03:51
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I wanna have a level setting, where AI opponents would over-run me from the first turn of the game!

Ecthy is offline Ecthy
Emperor
Zhonghuà Rénmín Gònghéguó
Mar 2000
time: 06:12
Thumbs up  Old Post 27-04-2001 01:37
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well, Deity appeared very hard in the beginning... but with collecting experience, it became easier, now it's not even a challenge anymore... I demand a higher level!

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