 |
|
Mongoose
|
|
Harrisburg,PA USA
Apr 1999 time: 00:19
|
|
Just unitl they discover they somehow can't build a road from point A to point b.
|
|
|  |
 |
|
gwillybj
|
 |
Eurytion Mining Colony: 165°C dayside, 165°F nightside
Mar 2001 time: 00:19
|
|
Miriam is not particularly concerned with ecology anyway.
Skipping Centauri Ecology (and every subsequent technology which requires it) would allow her to research all the way up to Matter Editation (B12).
Taking and applying every technology otherwise available, she will have Clean Fusion Power; Cruisers, Needlejets, Copters, and Hovertanks; Nerve Gas Pods, Amphibious Pods, Drop Pods, and Gene Warfare; Plasma Shard (A13) and Antimatter Plate (D10).
She will be launch-capable. Her bases will have Tachyon Shields.
She may have built (among others) The Network Backbone, The Self-Aware Colony, and The Universal Translator.
Assuming she can hold off the worms, her bases will grow at an acceptable rate, but those with several fungus squares nearby will stagnate early. She will not have as much eco-damage, but will also lack any special environmental defenses.
Not a particularly easy path to take, but, as Ogie said, "a doable prospect".
|
|
|  |
 |
|
Cataphract887
|
|
i dont think the AI recieves any former bonus,and even if it did all improvements in 1-2 turns,i still dont see it out-formering 50+ of your own formers...
|
|
|  |
 |
|
BustaMike
|
 |
You think you're better than me? You've been handling my ass pennies!!!
Nov 1999 time: 21:19
|
|
Actually the AI only gets +2 industry on transcend, +1 on thinker, even on librarian, etc.
The AI cheat I don't like is its ability to see your units no matter if they are hiding in fungus, are subs, or have a cloaking device. The AI sees it coming no matter what.
Something interesting... AI controlled Drones on a tiny map on transcend can get +10 industry.
+2 for tiny map, +2 for transcend, +2 because the Drones start with that, +1 planned, +1 wealth, +2 eudaimonea (spelling?) = everything is built in 1 turn.
|
|
|  |
 |
|
Cataphract887
|
|
yes,any bonus over 5+ is wasted. 50% faster is still alot...
quote: The AI cheat I don't like is its ability to see your units no matter if they are hiding in fungus, are subs, or have a cloaking device. The AI sees it coming no matter what |
i have used carrier+cloak on transcend,the AI never attacks me,even when it has a huge airforce...i find carrier+cloak very nice for sneaking PBs in....
|
|
|  |
 |
|
DilithiumDad
|
|
I have played a number of "switcheroo" games where I use the Editor function to take over the weakest AI faction and then go on to win the game. (I recommend it --quite challenging on Transcend especially fighting against the faction you formerly controlled!) Anyway, the last-place faction was usually Spartans or Believers and almost always lacked Centauri Ecology. This could be some sort of bug in the AI routine to overemphasize military.
|
|
|  |
 |
|
Cataphract887
|
|
quote: Eh? Can you have a cloaked ship? I thought Carriers are only for sea units, and Cloak only for land units. The rationale, I suppose, being that at sea, ZoCs are ignored anyway, so Sub becomes the "cloaking device" for sea units. |
you might be right.its either sub or cloak,anyway.i find it strange that you can have a submarine\cloaked aircraft carrier.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:19. Apolyton Time is 00:19. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|