Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > SAM Batteries and Coastal Fortresses?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
=DrJambo= is offline =DrJambo=
Warlord
Athens of the North
Jan 2002
time: 05:19
  Old Post 29-04-2002 16:51
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
SAM Batteries and Coastal Fortresses? Support Apolyton, pre-order Civilization IV

Just what do these two things do...?!?

My bombers were happily bombing away at a city, although not actually hitting anything .... then my battleship bombarded it and destroyed the SAM site. I thought SAM sites were there to shoot down Bombers?!!??

Are SAM sites just a waste of time?

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:19
  Old Post 29-04-2002 18:00
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Enter the AD-FREE zone

hum i do not know
modern era is so quick that i do not have proper time to use them

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:19
  Old Post 29-04-2002 18:28
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I build sam sites so that I may someday get to see one work in a game. From looking at the flc they look like a really good animation.

Jethro83 is offline Jethro83
Prince
Newcastle, Australia
Mar 2002
time: 15:19
  Old Post 29-04-2002 18:31
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Get a bigger avatar today!

I build SAMS, but I be damned if they ever get used.

And as for Coastal Forts, I don't use the ones I build either, though my battleships have been bombarded by them when they strayed too close to the enemy's cities.

So I do know that coastal forts bombard enemy ships that stop within one square of the city (thus providing mediocre protection against naval bombardment). I'm guessing that they also improve the defensive capability of the city when marines launch an amphibious assault, but I'm not sure about that one.

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:19
  Old Post 29-04-2002 18:40
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Get a bigger avatar today!

does AI build more air power in 1.21?

hallumj is offline hallumj
Settler

Apr 2002
time: 05:19
  Old Post 29-04-2002 19:02
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by LaRusso
does AI build more air power in 1.21?


I was visited by about a dozen bombers when the AI Americans sneak attacked me yesterday noon. In the subsequent world war, I've seen bombers from Russia, US, China, and India bombing tiles of cities that I'm advancing on. It's not even resource denial. Sheesh.

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:19
  Old Post 29-04-2002 19:05
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

ever had your bombing fleets massacred by combined AA fire?

=DrJambo= is offline =DrJambo=
Warlord
Athens of the North
Jan 2002
time: 05:19
  Old Post 29-04-2002 20:00
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by LaRusso
does AI build more air power in 1.21?


You can set this yourself in the editor under the Civilisations tab... just flag air/naval or artillery under the preferred units to build section for each of the civilisations.

Works a treat.

So, SAMs are crap then! lol

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:19
  Old Post 29-04-2002 22:58
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton

I have seen it once.

I was bombing Athens. 3rd or 4th Bomber in the run got shot down by the SAM site. A bit of a shock since I was positive I had already suppressed all of Alex's Interceptors.

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:19
  Old Post 30-04-2002 13:38
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

uh huh
i had a meeting with german air force
a task force of two of my carriers had 50/50 combination of CAP interceptors and bombers and there were some pretty intensive battles off the coast of berlin. i replaced my losses instantly, while luftwaffe was also churning out bombers in huge numbers.
there was some really fine air battle to watch. unfortunately (or am i missing something), i cannot select more than one bomber per turn to bomb, and it seems to me that i have to reselect interceptors for CAP every turn anew. i might be wrong, however...

NYE, how do you suppress enemy interceptors? enough fighters on CAP close enough?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:19
  Old Post 30-04-2002 13:49
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Call to Power 2

You suppress enemy interceptors by boming with Fighters and Jet Fighters first to clear away the oppo Fighters available for interception. You lose some, they lose some. Then the Bombers go in, hopefully with no interceptors left.

You can bomb with everything off a Carrier. You just have to select them one by one. Right-click, pick the air unit.

Fighters on Carriers are supposed to retain the Air Superiority mission from turn to turn with 1.21. The problem before was that moving the Carrier made the Fighters go to sleep.

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:19
  Old Post 30-04-2002 14:19
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Increase Your PM Length

thanx, i was actually asking if i could select more than one bomber and then execute their successive bombings with one command
anyway, my invasion was repelled, and when my mech inf. army was on the way to establish another beachhead, i had to sue for peace before ww killed me. its hard fighting a war with no real powers on your side.

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:19
  Old Post 30-04-2002 16:06
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Lose 30 kilos (of popups)

No its one bomber at a time and the fighters need new orders after they do anything.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:19.
Apolyton Time is 00:19.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0532 seconds (88.99% PHP - 11.01% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net