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child of Thor
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The Egyptian style looks very good in game, i like the Aztec style too; something about those pyramid structures(the angles!) that look great.Any pre modern pre industrial city gives the game more atmosphere(but then i'm an ancient-fan).
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Maquiladora
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Hm, hard choice. I like the early Egyptian ones and the meduim size Asian style. But i think id choose the Palace style overall. Good detail.
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DeanToth
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San Diego California
Apr 2002 time: 21:19
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WOW! I've never seen most of these city styles...
Pedrunn, are you crazy? The Utopian style is near the top of my list for favorite style... Maybe cuz it took so long for my empire to get to that level, but once my cities took on that appearance I fell in love. Plus it nicely underscores the fact that Humans have reached such a high level of development that their technology looks very "alien" to us in the present. High, graceful, tree-like crystalline spires... it's about as futuristic/alien as it gets... (the other future-city styles are too easy and Jetson's like).
Hmm, very hard to rate all these cities.. they are ALL so nice and detailed - it makes me like the game even more than I did!! I'd have to split my favs into ancient/future favorites:
Ancient favorites:
1-Roman
2-Egypt
3-Mayan/pyramid
Future:
1-Cyber
2-Utopian
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DeanToth
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San Diego California
Apr 2002 time: 21:19
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How come as my nation progresses thru modern, genetic, diamond ages that my cities go straight from modern to cyber, then utopia? I've never ever seen the genetic and diamond style in my own games....
Does it have to do with the research choices one makes?
PS- for size-change progression, I really like the way the Cyber graphics start with chunky Star-Wars-like gray bumpiness, and slowly grows into the larger, egg-like mega building (and the Star Trek "federation blue" color is sweet)...
All these city graphics are super tight!
Thanks for posting these images! I'm gonna send a copy to a friend of mine who is just getting into CTP2 and wow him with it.
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DeanToth
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San Diego California
Apr 2002 time: 21:19
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sorry for my chain-posting... :-)
but I had to add that I didn't know you had a site, Wombat. I've just bookmarked it and will check it out. Nice elf-city tiles!!
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DeanToth
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San Diego California
Apr 2002 time: 21:19
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Heh heh.
As for advertising, maybe a more obvious link in your "wombat" name-graphic? The "wasted life" W is a little obscure. (btw - I love the smart-@$$ quote from Firaxis.... he put his foot in his mouth on that one!)
=====================
A question for anyone who knows:
For the various city graphics, such as citymod or wombat's Tolkein cities, can these be used in the Apolyton pack (or other mods)? Or am I relegated to using the standard game if I want to use those nice city grfx?
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DeanToth
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San Diego California
Apr 2002 time: 21:19
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You know I have no idea what you just said, right? I am clueless on the constituent files for these mods.
So, just to be absolutely clear, when I use the citymod or your Tolkien cities, am I just playing the "normal" unmodded game? Cuz that would be a shame... I'd at least like the Apolyton game.... running.
=========
Oh yeah.. the homepage link on your post :-) I guess I sorta blank out on all those little icons after a while.... maybe others do to. Take it easy
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DeanToth
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San Diego California
Apr 2002 time: 21:19
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Oh yes!!! You guys make me happier and happier as time goes by.
Take it easy.
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Martin Gühmann
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Berlin, Germany
Mar 2001 time: 06:19
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quote: Originally posted by SMIFFGIG
1) Does CityMod2 Make use of all the city styles shown and the other page (with exception of sea colonies, Space cities and Alien cites) I really really hope the answer is yes cause they are all to good to be wasted if there not all used why not, could u make an update to CityMod2 (Martin) to include all city styles if there not already. |
Unfortunatly the answer is no. For the CTP1 undersea cities it is clear that the problem is the sea city sprite bug, that made me to do my first post. For the others I actual don't know, maybe, because I considerd to do some more for the modern age but that would have taken the sprite numbers over the 200. I think there is still some space at the beginning of the sprite numbers, there could find the ones from CTP1 their place, for more we have to hack the ctp2.exe.
quote: Originally posted by SMIFFGIG
3) What where those alien cities intended for, there very intruiging (those space cities look so cool to, never seen them that big) |
Actual this is a misinterpretation of Locutus. If you look a little bit closer on the graphics you will see that these ones are the eights sprites of the CTP1 Genetic, CTP1 Diamond, CTP1 Undersea and CTP1 Space cities.
quote: Originally posted by SMIFFGIG
4) Is there any city styles that havent been posted on the other page ie Unused craptivision ones or one from ctp1 etc |
As far as I know that are all CTP1 and CTP2 sprites we have, Locutus just skipped all the modern sprites I made exept the fifth level and all the CTP2 modern city styles.
-Martin
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