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carioca is offline carioca
Chieftain
Kirtland Stk, Clvlnd Mis, Republic of Deseret
Feb 2001
time: 05:12
Post  Old Post 27-04-2001 20:17
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#1 Report this post to a moderator
Faster Ships! Enter the AD-FREE zone

The ships Really need to be faster compared to the land units. for example an armor unit cam move 9 but a transport only 6? IMO the ship speeds need to be multiplyed by 4

EnochF is offline EnochF
Prince
Seattle, WA
Jan 1970
time: 21:12
Thumbs up  Old Post 27-04-2001 22:24
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Support Apolyton, buy Call to Power 2

Agreed. In the late game, Aircraft Carriers and AEGIS Cruisers should have movement rates of 30+, for example. Frigates should move around 15, Galleons maybe 12 or so, Transports between 15 or 20, etc.

Of course, maybe the way to do this is to gradually improve ship movement as the tech tree progresses. So, the base movement of a Transport could be 6 or 8 or something, but maybe "Seafaring" boosts ship movement by 1, and "Navigation" boosts it by 1, and "Amphibious Warfare" boosts it by 1, and "Steam Engine" boosts it by 1, and "Automobile" boosts it by 1, and maybe new techs like "Shipbuilding" or "Compass" boost it by 1, and so forth, so that near the end of the game, your Transports do have movement rates of 15 or 20.

Hey, this reminds me of something... I'm going to start a new thread about aircraft...

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