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Capt Dizle is offline Capt Dizle
King

Sep 1999
time: 00:14
  Old Post 02-05-2002 07:14
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Turnless multiplayer mode: What does this mean to you? Support Apolyton, pre-order Civilization IV

Lets say I am in turnless MP mode and having oh, 20 cities and 100 units to manage what do I do. I have to use governor's and automate workers first of all.

Second, there is no way that I can move my units efficiently because Firaxis has yet to create true stack commands. So, you have to rush to try to manage....but

I am fairly certain that with all the delays (please wait) that we have in SP that the game will simply freeze up at times. So the agravation of being under pressure to move quickly and having to endure the dead time. Stress. Bad.

BTW, looks like PBEM/hotseat got left out in the cold. Damn Firaxis to hell if they do that.

Tuberski is offline Tuberski
Emperor
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Feb 2002
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It means that it must be your turn to troll right?

Il Duce is offline Il Duce
Chieftain
Keep on spinning those lies away
Nov 2001
time: 22:14
  Old Post 02-05-2002 08:22
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Hopefully it can work because the governors will be smarter.

Capt Dizle is offline Capt Dizle
King

Sep 1999
time: 00:14
  Old Post 02-05-2002 08:24
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I guess you can label anything I say as a troll Tubes.

Tuberski is offline Tuberski
Emperor
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Feb 2002
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  Old Post 02-05-2002 08:37 Visit Tuberski's homepage!
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quote:
Originally posted by jimmytrick
I guess you can label anything I say as a troll Tubes.





I guess that's true isn't it?

I don't know how they could possibly get it to work very easily. Or very well.

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:14
  Old Post 02-05-2002 08:56 Visit Grrr's homepage!
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This means that they listened to us and the LIST in which we asked for such a feature, or one similar to the similtanous movement of Civ II.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:14
  Old Post 02-05-2002 08:56
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Could it mean simultaneous execution?

With the ineptness of the flaks at Infogrames marketing department, it could be a completely non-existant feature. Extra tile to work when you build a harbour anyone?

I don't see a point in us all getting too far ahead of ourselves prior to getting some more reliable information from Firaxis.

The only thing I conclude from that info-bite is that there is an XP in the works, but then again I'd already deduced that from the Firaxians during the last chat.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:14
Thumbs up  Old Post 02-05-2002 10:00
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quote:
Originally posted by notyoueither
I don't see a point in us all getting too far ahead of ourselves prior to getting some more reliable information from Firaxis.


Exactly. I am taking the wait-and-see stance, and wait and see what Firaxis themselves have to say on this development.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:14
  Old Post 02-05-2002 10:06
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Didn't firaxis say something about a unique new multiplayer system before initial release? Who knows what "turnless mp" actually means.

I would tend to agree with NYE that it is probably simultaneous execution. It would seem to me (not that I actually know anything) that it would be far easier to implement that system than turning it into realtime.

I guess we'll know around May 21, if not earlier.

nato is offline nato
Prince
West Unite
Aug 2001
time: 00:14
  Old Post 02-05-2002 11:33
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Does turnless just mean RTS, or something different? If it means RTS, why didn't they just say "RTS"?

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:14
  Old Post 02-05-2002 12:12
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quote:
Originally posted by nato
Does turnless just mean RTS, or something different? If it means RTS, why didn't they just say "RTS"?


That is the question

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:14
  Old Post 02-05-2002 12:12 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
looks like PBEM/hotseat got left out in the cold
how you manage to assume that from a less-than-2-lines description is beyond me

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:14
  Old Post 02-05-2002 13:08
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quote:
Originally posted by notyoueither
I don't see a point in us all getting too far ahead of ourselves prior to getting some more reliable information from Firaxis.


oh...just sit and wait, there'll be flame wars all over the forum pretty soon
like, why didn't they include this or that civ, firaxis going down the drain again, we wuz ripped for 20 USD (this outrageous comment comes usually from some american dude whose pocket money amounts to more than any eastern european salary).

once this flaming is over, there comes a 'this sucks, that sucks' phase in which virtually every point in game design is criticized, and firaxis are flamed for hardcoding anything at all.

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:14
  Old Post 02-05-2002 13:14 Visit Grrr's homepage!
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So Markos, are you going to organise a chat with firaxians on this.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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Macedonia, Greece
Jan 1970
time: 07:14
  Old Post 02-05-2002 13:23 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
Originally posted by Grrr
So Markos, are you going to organise a chat with firaxians on this.
we'll see
my guess is that they wont be in "talking-mode" before E3(may 22-24) though....

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:14
  Old Post 02-05-2002 13:35
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Their no-comment mode in the last chat was promising enough. In the February chat they were in the i-don't-know mode. Personally I don't wait for this XP as anxiously as everybody else does. I will buy it though, when it comes out, no doubt on this. But I don't like speculations about what it contains. This might lead to certain expectations, which might (and probably will) be disappointed.

Todd Hawks is offline Todd Hawks
Prince

Jan 2001
time: 06:14
  Old Post 02-05-2002 14:12
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It just means that the guys at Gamespot didn't understand what was meant and/or the one who gave the interview didn't express himself clear enough.

I'm quite sure that there won't be RTS-like elements in Civ MP.

Maybe simultaneous turns like nye suggested.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:14
  Old Post 02-05-2002 16:04
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Re: Turnless multiplayer mode: What does this mean to you? Support Apolyton, buy Call to Power 2

quote:
Originally posted by jimmytrick
Second, there is no way that I can move my units efficiently because Firaxis has yet to create true stack commands.


There will be improved stack commands. As far as the rest of your complaints, time will tell.

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:14
  Old Post 02-05-2002 18:16 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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I think turnless probably means that units regain their expended movement points over time, and the years progress in certain time increments. Building would work the same way, with number of shields produced by a city applied in time increments rather than turn increments. Thus, the game is constantly progressing without the need for "turns". Kind of a marriage between turn based and real-time.

gnome is offline gnome
Warlord
New Port Richey, FL
Nov 1999
time: 00:14
  Old Post 02-05-2002 22:50
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Personally I was fond of the MP in Civ2 and SMAC without any kind of simultaneous movement. I like to seriously micromanage my cities, and I thought the pacing of the game was excellent, when it was my turn, I was moving units, and when it was other players' turns, I was managing my empire.

The new "turnless" mode might be interesting, but I hope that they make it optional. The reason I play CIV instead of RTS games, is because I wish for the victories to go to the best decisions, not to the fastest actions.

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:14
Arrow  Old Post 02-05-2002 23:22 Visit Field Marshal Klesh's homepage!
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Anyone ever try simul mode with civII? Y'all remember when that thing was discovered within the game, right?

My guess is that it will play like that.... but work.























maybe.

-FMK.

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:14
  Old Post 03-05-2002 02:28 Visit Tuberski's homepage!
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My guess is that turnless means you are stuck in 4000 BC throughout ther entire game.



However they do it somebody won't like it.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:14
  Old Post 03-05-2002 05:46 Visit Trip's homepage!
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Well, as far as being able to manage 100+ cities with 300+ units in real-time... I've very skeptical. The only way I see this turnless stuff work is if they get 3/4 of the way to Civ IV in the process of making the XP.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:14
  Old Post 03-05-2002 05:51 Visit Inverse Icarus's homepage!
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quote:
Originally posted by MarkG
we'll see
my guess is that they wont be in "talking-mode" before E3(may 22-24) though....


my guess is that they wont be in "talking-mode" until the apocalypse (sp?). no comment

Eroberer is offline Eroberer
King
"Myths which are believed in tend to become true"
Jan 1970
time: 00:14
  Old Post 03-05-2002 05:54
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Re: Turnless multiplayer mode: What does this mean to you? Suffering from ads?

quote:
Originally posted by jimmytrick
Lets say I am in turnless MP mode and having oh, 20 cities and 100 units to manage what do I do. I have to use governor's and automate workers first of all.

Second, there is no way that I can move my units efficiently because Firaxis has yet to create true stack commands. So, you have to rush to try to manage....but

I am fairly certain that with all the delays (please wait) that we have in SP that the game will simply freeze up at times. So the agravation of being under pressure to move quickly and having to endure the dead time. Stress. Bad.

BTW, looks like PBEM/hotseat got left out in the cold. Damn Firaxis to hell if they do that.


Man you're dumb.

Edit: Upon reading your post, I retract the above statement. You're actually, in all probability, correct.

Last edited by Eroberer on 03-05-2002 at 07:36

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:14
  Old Post 04-05-2002 22:09
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if there isnt hotseat i'm going to scream ...I rarely played civ2 mp with people, but I enjoyed playing scenarios as all the civs against myself...ok i'm weird but I plan to do the same with civ3

vee4473 is offline vee4473
Prince
New Jersey
Feb 2000
time: 00:14
  Old Post 04-05-2002 22:15
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Could it be that the developers of civ3 are basing the turnless game on the assumption that most games will be short war games ,(like most RTS online games are, where you build quick armies and rush your opponent), which will eliminate civ's quickly and therefore eliminate the need to make a multiplayer turnless game that can handle more than only a few civs that are huge empires without significant delay?

hmmm...

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:14
  Old Post 04-05-2002 23:49 Visit Inverse Icarus's homepage!
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quote:
Originally posted by civman2000
if there isnt hotseat i'm going to scream ...I rarely played civ2 mp with people, but I enjoyed playing scenarios as all the civs against myself...ok i'm weird but I plan to do the same with civ3


but wouldnt you know your own sneak attacks? lol

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:14
  Old Post 05-05-2002 00:11
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Yes, but when the surprise works it's quite the coup.

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:14
  Old Post 05-05-2002 05:28 Visit Thrawn05's homepage!
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Turnless MP.... Sounds like someone at Firaxis has been playing LucasArts' Rebellion.

I think it will be very similar. Everyone plays like a TBS, but the turns are X seconds long, then a new turn appears. Within each turn, you get to move your units and such, and have to wait a few seconds to move them again. If you don't do it within that amount of time, you basicly missed your chance to move it.

If there are AI's playing on the map, they will be better at it since they can do everything in one shot basicly.

I can just imagin' Diplomatic discussions. It's going to take you 2000 years to discuss trading world maps with the timer set up high!

 
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