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What should we build in Shadow and Light after the warriors?
This poll is closed.
Temple 3 30.00%
Marketplace 0 0%
Library 0 0%
City Walls 6 60.00%
More Warriors 5 50.00%
Settler 3 30.00%
Bananas or Other 0 0%
Total: 10 voters 100%
  [Edit Poll (moderators only)]

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Shadowlord is offline Shadowlord
Warlord

Apr 2002
time: 00:19
  Old Post 02-05-2002 20:21
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City Production in Shadow and Light Support Apolyton, pre-order Civilization IV

Shadow and Light are our two cities near Egypt, which we are using as staging points for our military.

Currently, there are no troops or improvements in either city, and both are building warriors which Leo's will upgrade to Musketeers when it is finished.

Currently, they each have one citizen, who is content. After this one citizen, all others would normally be unhappy, but due to Mike's, the citizens will be content until the 5th one, who will be unhappy. (After the warrior is done, the 5th will be content as well, and the 6th will be the first unhappy one).

If we build a temple, 2 more will be content, so the 8th citizen will be the first unhappy one.

Neither city is producing enough taxes at the moment for a marketplace to be useful, however, they are both each producing 2 science beakers. Shadow will expand in 7 turns, and Light in 5. However, we won't gain any tax or science bonuses from that (unless we have the citizen work the ocean, which I do not recommend.) expansion, so libraries probably won't be useful there either.

City Walls would be useful, if the Egyptians or anyone else decided to try invading either city.

Finally, we could build a settler in each city, and order the settler to build roads around the city, to produce trade, and after that, to build other improvements.

So, after they finish building warriors, what should they build?

Last edited by Shadowlord on 02-05-2002 at 20:39

Shadowlord is offline Shadowlord
Warlord

Apr 2002
time: 00:19
  Old Post 02-05-2002 20:27
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Avatar Enlargement: We've got the solution

I would personally suggest we build City Walls first, and then a settler in each city.

Hywel Dda is offline Hywel Dda
Warlord
Caernarfon, UK
Nov 2001
time: 05:19
  Old Post 02-05-2002 20:31
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#3 Report this post to a moderator
Remove this text

City walls and a settler seem like a good idea.
Or would it be prudent to build an extra warrior in order to get another cheap Musketeer from Leo?

Shadowlord is offline Shadowlord
Warlord

Apr 2002
time: 00:19
  Old Post 02-05-2002 20:36
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Enter the AD-FREE zone

Oops, minor mistake, I forgot to count the calming influence the warrior will have once built (martial law).

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:19
  Old Post 02-05-2002 20:40
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You betcha. City Walls and a Settler. This nullifies a suggestion I made to cavebear today.

shade is offline shade
King
of bribery.
May 2001
time: 06:19
  Old Post 03-05-2002 01:55 Visit shade's homepage!
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Browse Apolyton AD-FREE



ppl this should not be very hard
--> build warriors(hope we can get 3 in both cities before the invention of gunpowder)=> they'll upgrade to 3 strong musketeers( -->ADM 3/3/1)
then build walls(although I don't think an invading force will land there soon).

Shade

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:19
  Old Post 03-05-2002 17:40
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Suffering from ads?

That's why I voted for "more warriors" as soon as the poll came up. I would like to take full advantage of Leo's upgrading power.

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