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Do you approve of the plan?
This poll is closed.
Yes! The S.M.C. is a genius! 12 92.31%
No, it could be better. 1 7.69%
Lemme eat a banana and think about it... 0 0%
Total: 13 voters 100%
  [Edit Poll (moderators only)]

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Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:13
  Old Post 03-05-2002 06:58 Visit Marquis de Sodaq's homepage!
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Military plans, 1100ad Support Apolyton, buy GURPS/ Alpha Centauri

Currently we have 2 crusaders at Light, 2 more on the way to Shadow, and 2 soon-to-be musketeers several turns away. Light will be our staging area for the invasion of Egypt. Both new cities are building warriors for conversion to musketeers upon the completion of Leo's Workshop. :b

Once Adam Smith's is complete in egypt, we are one quick turn away from conquest. Four crusaders can take an unwalled city with anything better than terrible luck. A third ship will bring in musketeers to secure our acquisition and defend any crusaders left out in the open.

All other cities in the empire will soon have their musketeers - we shall be safe from attack!
--------------------------------------------------------------------------------
It has been suggested that we mop up the americans while we battle Egypt. The minister agrees that this is a good plan, provided that we

1) Avoid war with any other civs
2) Update our knowledge of geography before pushing far beyond our initial invasion. I fear our map of their continent is very outdated.

To continue a war, we will need healthy crusaders - or dragoons if the people choose to research leadership. Our mass of musketeers will provide us with ample units to secure strategic points on the amerigyptian continent.

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:13
  Old Post 03-05-2002 07:04 Visit Marquis de Sodaq's homepage!
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He's the map of our target...

The red targets are sites that surely have cities.
The orange target is a likely city spot.
The pink square is where we should fortify a musketeer or two after sacking Elephantine.
The green squares are key defensive points. With many attackers nearby, we may as well sack Heliopolis while we are there. Once that is done, the second (hill) point will deflect any counter attack our fiendish neighbors can concoct.

Attachment: war1100a.jpg
This has been downloaded 61 time(s).

ixnay is offline ixnay
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Jan 1970
time: 22:13
  Old Post 03-05-2002 09:53 Visit ixnay<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Yes...these all sound like good plans!

James Adams is offline James Adams
Prince
Southampton, England, Uk.
Dec 2001
time: 05:13
  Old Post 03-05-2002 15:36
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quote:
Originally posted by ixnay37
Yes...these all sound like good plans!

I agree as Foreign Minister, but we still need more information about the enemies before attacking!

shade is offline shade
King
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May 2001
time: 06:13
  Old Post 03-05-2002 15:52 Visit shade's homepage!
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this really sound good


Shade

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
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  Old Post 03-05-2002 18:39 Visit Marquis de Sodaq's homepage!
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Wow, this must be a popular plan, nobody has voted banana yet!

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:13
  Old Post 03-05-2002 19:12
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A question about the actual assault... Do you want to land Crusaders alone or are you assuming some defensive protection on the same landing square? Do you anticipate landing the Crusaders on the 3 squares adjacent to the city or backed off 2 squares?

I ask about defense because it would be really annoying for a couple of archers to wipe out our adjacent Crusader stacks (or a chariot to reach out 2 squares). On the other hand, having to attack with Crusaders from 2 squares away would render them less potent.

I was rather thinking to land 2 Crusaders and a musketeer each on 2 (or 3) adjacent squares to Elephantine. We don't know what is in Elephantine.

Maybe the first unit in should be a Diplomat!

James Adams is offline James Adams
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Dec 2001
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  Old Post 03-05-2002 19:20
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quote:
Originally posted by cavebear
A question about the actual assault... Do you want to land Crusaders alone or are you assuming some defensive protection on the same landing square? Do you anticipate landing the Crusaders on the 3 squares adjacent to the city or backed off 2 squares?

I ask about defense because it would be really annoying for a couple of archers to wipe out our adjacent Crusader stacks (or a chariot to reach out 2 squares). On the other hand, having to attack with Crusaders from 2 squares away would render them less potent.

I was rather thinking to land 2 Crusaders and a musketeer each on 2 (or 3) adjacent squares to Elephantine. We don't know what is in Elephantine.

Maybe the first unit in should be a Diplomat!



Look at the first post of this thread!

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:13
  Old Post 03-05-2002 19:29
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Yes, I read the first post, of course!

He did not say where he where he proposed to land the Crusaders, and he had the musketeers used only after the city was taken. There's a difference!

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:13
  Old Post 03-05-2002 20:53
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very good plan

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:13
  Old Post 04-05-2002 01:27 Visit Marquis de Sodaq's homepage!
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There are two ways to approach the invasion:

1) Land each crusader on an adjacent tile and use the second movement point to attack, landing musketeers after it is clear where they are needed (i.e. either in the city or covering our wounded crusaders)

OR

2) Land each crusader under cover of a musketeer and attack on the next turn, doubling the number of potential strikes.

If we choose 2), we can guarantee the AI will add one unit to its defense - rush bought, appears the turn it is completed (unlike the human player ). This could very well be a catapult...

With only four crusaders, I think a quick strike is best. The AI almost never has more than 2 or 3 defenders in a city at this stage in the game. Remember, Egypt is a republic, and Elephantine has a max production of 4 shields. No way do they have 4 units there.

Of course, a diplomat could peek in to make it clear which choice is better.

Shaka Naldur is offline Shaka Naldur
Emperor
Castellón, Spain
May 2000
time: 06:13
  Old Post 04-05-2002 01:34 Visit Shaka Naldur's homepage!
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good plan, but I prefer option 1
i don´t think that the ai is going to be ready to defend the attack of our crusaders, maybe they still have phalanx...
in that case we must attack now

civman2000 is offline civman2000
Emperor
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Jun 2001
time: 23:13
  Old Post 04-05-2002 02:56
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I also prefer the 1st option

cavebear is offline cavebear
Emperor
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Oct 1999
time: 00:13
  Old Post 04-05-2002 03:58
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Option 1 it is, then! I was worried that the Crusaders would not have the hitpower on the second move (that "I'm sorry sire, the troops are tired - 1/2 strength" message). I'll make sure it is a 1-turn attack.

Shaka Naldur is offline Shaka Naldur
Emperor
Castellón, Spain
May 2000
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  Old Post 04-05-2002 18:44 Visit Shaka Naldur's homepage!
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quote:
Option 1 it is, then! I was worried that the Crusaders would not have the hitpower on the second move (that "I'm sorry sire, the troops are tired - 1/2 strength" message). I'll make sure it is a 1-turn attack.


why did you tink that???

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:13
  Old Post 04-05-2002 22:06
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quote:
Originally posted by Shaka Naldur


why did you tink that???


Because I see that message often enough, but never really bothered to keep track of what conditions it occurred in. Perhaps it is only with foot soldiers travelling by road.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:13
  Old Post 05-05-2002 02:33
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It is. Only if they have less than 1 full movement point left.

JCP is offline JCP
Prince
Paris, France, Europe
Aug 2001
time: 06:13
  Old Post 07-05-2002 13:25
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quote:
Originally posted by Shaka Naldur
i don´t think that the ai is going to be ready to defend the attack of our crusaders, maybe they still have phalanx...
in that case we must attack now

Be careful !
If Egyptians have pikers rather than phalanx, our crusaders second move attack can fail !

James Adams is offline James Adams
Prince
Southampton, England, Uk.
Dec 2001
time: 05:13
  Old Post 07-05-2002 14:42
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Offical report and advise by the head of Foreign Office... Get a bigger avatar today!

adamsj - Your great foreign minister.

Be carefully, but be flexible with plan 1 with a diplomat to investigate the city!

Shaka Naldur is offline Shaka Naldur
Emperor
Castellón, Spain
May 2000
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  Old Post 08-05-2002 23:57 Visit Shaka Naldur's homepage!
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quote:
Originally posted by JCP

Be careful !
If Egyptians have pikers rather than phalanx, our crusaders second move attack can fail !


even if there are not city walls??

cavebear is offline cavebear
Emperor
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Oct 1999
time: 00:13
  Old Post 09-05-2002 01:20
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quote:
Originally posted by JCP

Be careful !
If Egyptians have pikers rather than phalanx, our crusaders second move attack can fail !


I am pretty sure the Egyptians do not have Feudalism yet (but will check when I get home).

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