Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Elite troops
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Vrank Prins is offline Vrank Prins
Warlord
Haarlem, Netherlands
Sep 2000
time: 05:12
Post  Old Post 01-05-2001 20:33
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Elite troops Help yourself to an AD-FREE life

I don’t know if Fascism is going to be introduced in the CIV-III techtree. Though there is something to be said for it being in, we do have communism and labourunions, I wouldn’t miss it if it wasn’t. We don’t have Liberalism and Christian-“democraticism” (is that correct anglo ?!) in too.
When you’ve developed Fascism in CTP and you turn to Fascism as your style of government (only then !!) you’re able to build a stormtrooper unit, (an elite infantry fighting-unit). Turning to Fascism all your troops are given an offensive bonus, but as specially the stormtrooper gets formidable strenght.

Historical perspective.
I think it’s a strange notion that fascism (and why doesn’t CTP call it national-socialism for all their reference to this subject, whether graphically or textually, is moreorless to Germany and not to Italy) is associate with superior military strenght. And therefore it should only be possible to build such a unit under a Fascist government.
Fascism and NS manifestated themselves militaristic. At the start of, and yes (!) they started it, WO-II the Germans and Italians had the advantage of having prepared fully for war where others hadn’t. And that goes specifically for where it comes to using new tactics for new materials (especially tanks !! and bombers) which really were at that moment available to all parties.
It is true that in WO-I the germans, late 1917 just before the Americans entered the war, formed special storm-trooper units which almost shifted the balance of power towards the germans. But that was before the germans had gone fascist !!.
As far as I’m concerned, CTP is utterly wrong when it comes to this whole subject.
All the fighting armies (even the Italians which usually are considered to have been “weak”) showed during WW-II to have formidable fightingforce not only because of numbers but also because of fightingskill. All armies had somesort of special units, just like the german SS, which exceeded in fightingforce. (Seen ? “Saving Private Ryan” one of the first troopes to land were american Rangers)

Coming down to the game
Actually, with the crusaders, fundamentalists, marines- and alpines-units in CIV-II we already have a kind of special forces.
But what about one special really supreme unit.
Or a way to turn a common unit to a supreme fighting unit, with more attackpoints than veterans now already have. And maybe this transition should only be possible with veterans !?
I think the latter is the best option, because then it would be a feature which (from a certain point on) would be at hand much longer then only in the endgame. Elitetroops is something which should come with the building of some sort of military academy or college (this has been discussed in other threads in oktober and november last year) and should not be something which comes exclusively with.

It would be nice to be able to throw in some sort of elite-unit to force things during battle your way. You might need such a thing at higher levels, where the AI seems to have all the advantages. Though I wouldn’t like it, if this unit, if its graphical appearance would also change, somehow would look fascist. And most certainly not like SS, like you have now in CTP.

[This message has been edited by Vrank Prins (edited May 01, 2001).]

airdrik is offline airdrik
Prince
Nampa, ID, USA
Oct 2000
time: 22:12
Post  Old Post 02-05-2001 09:07
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

I like it. Perhaps elite status only comes from training in a military academy, and only offers a +50% bonus, but it stacks with veteran status (non-vet elite unit has 1.5 times it's status, and vet elite unit has 2.25 times)

If you have both a barracks and an academy in a city, then they only gain elite status (I don't think that it would be totaly fair if you can build units from scratch that are 2.25 times as powerful as the next guy)

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0267 seconds (85.64% PHP - 14.36% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net