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Gammaray fan
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Remember the big FAT manuel from Civ1? It was like a bible with a history lesson (basically), and all the necessary info about the game, (and unnecessary info - like info on how leaders were really like as well as their temperament in the game)
There has been a disturbing trend lately to size down manuels, and move most of it onto electronic format, but this should be avoided in civ3.
I want to see an all new and improved big FAT manuel. In fact I wouldn't mind if it was even CHUNKIER!!!
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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:12
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Paper manuals are two edged swords. SMAC had decent size manual... only rushed out so quickly to come without an index and full of wrong info (game rules and values changed in last weeks game balancing) and quickly out of date, after the game patches adds commands and features.
A well balanced learning curve, a training small scenario, an enhanced Civilopedia (easy to upgrade to keep as for patches and mods/fan's scenarios): we needs more in electronic format.
I'll love the ability to add players notes to Civilopedia, to include any good suggestion and memo I planned and developed, or any wise strategy I learn from Apolytoner Game Masters.
Think about a Civilopedia that let you link something like Velocyrix's SMAC Strategy Guide, with reminders and trigger events!
E.g., you discover a new tech and Civilopedia pop-up the relevant suggestion of Vel or your Civ reach some power value relations to the others players and, as your Advisor try to suggest you standard Firaxis wise, it add (or replace with it) more deep notes you wrote/imported related to your usual style of play.
I had the SMAC Tech poster, but its flat paper limit can't help me to drill my way to wanted advance. I'll love a tool to better navigate and search on Civ III tech tree.
I remember a Intel Computer Show two years ago where they showed us an interesting interface concept, able to reproduce arguments and their relations, as a spinning globe (mainly made of exhagons) where every time you focused to an argument all the surrounding polygons where sorted for relations and relevance (the nearest are strictly related, others fade far).
Of course paper manuals helps a bit to fight sw piracy, as added bonus to customers, but we can have others tricks do the same: a brief proper history paperback (I'll love that, it'll help me to explain my purchase of CIV III to my wife ) , a bunch of small unit figurine (plastic or metal) to collect...
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Admiral Naismith AKA mcostant
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Sindai
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Anything even resembling AC's manual would be great, I found it quite useful.
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Chronus
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I want a paper-bound manual because it's too cumbersome to drag the computer into the bathroom . . .
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Hah! Good luck. The new standardised packaging (a DVD package with twice the depth) hardly allows any manual at all, let alone a bound or Civ1 sized one. If you're lucky, you might get one half the size of Civ2. No, you will get a rudimentary manual printed in really small, unreadable type, and an ad to buy the official stategy guide for another $4.99...
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Vrank Prins
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Haarlem, Netherlands
Sep 2000 time: 05:12
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The manual shouldn't be bigger then the bookshelf above the pillowend of my bed. I would like it if I'd be woken up and being (s)mashed by my civ-manual falling down from it.
I've actually never used the civ-II manual because, when I bought civ-II, I bought, with a special offer price, the gold-version with an extra CD with scenario's and !!!!! the CIV-strategybook. I've always used that one.
A good civilopedia would do for me. Not like it's being done in CTP.
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