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cad4life
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madison, WI, United States
May 2001 time: 05:13
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Actually I might have to disagree a little. I admit sometimes the AI have some outlandish request but I also think it depends on your place in the world and whether they need what you are trading. I think the AI will milk you for all you have if you let them. I also had some lop sided trades in my favor depending on the situation. For example if the AI already have luxuries they really don't need your luxeries so in order for you to get the luxeries they have they will demand something outrageous probably because they don't care weather you take it or not. Now if you are a very powerful country asking favors from weaker countries the trading will probably be a little more balance because they will like to win your favor. I have to admit in my experience when I was the strongest country or near the top the trading went my way about 90% probably. But then again I could be completely wrong. I do believe there are several factors that weigh in on trading and I don't think that it is to far out of control.
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Jim0322
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I have moved up to playing on Regent level and have noticed something about early trades. I have put a minimum of resources on research and focused on getting gold and rapidly expanding instead of worring about science. When I encounter a new civ they may propose a trade such as pottery for masonry. I always clear the table and then ask them what they will give me for whatever tech and 90% of the time they offer me a tech and gold! Or once in a while two techs. Early trading has definitely favored me. However, if I fall back in tech too much then my opponents can become demanding and declare war if I don't tribute.
I tend to strive for the Great Library, but have found that trading some tech early on protects me from getting so far behind in tech that my neighbors all declare war on me.
Jim
P.S. Early trading has been good for me, the rest of the game trading usually favors them. It pays to have a strong military and be technologcally advanced in negociations.
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Raion
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Each luxury has a different value, and that can be found in the back of the manual.
The AI does not trade fairly, but then would you!
It needs, perhaps, some work, unless they come crying to you to save their Civ from another Civ aggressor.
Play on, it will take some time!
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Explorer579
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Chicago
May 2002 time: 23:13
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Here are my observations on trading:
1) Early trading is fair. I ask what they would pay for, and give them 10% less money. It always works!
2) The weaker you are (poor, weak, backward), the more demanding they become.
3) Some civilizations are friendlier to you than others and trade more favorably.
4) After being nice to them (give them 5 gold, for instance), the trading is better the next turn.
5) If they ask for ridiculous demands, it means they don't need it. Forget about it (and give them few golds!)
6) If you fall back on technology, nobody wants to trade with you!
7) Ask them for a per turn payment if you are afraid they will wage war on you.
8) Give them one thing at a time if they want something from you. But if you want something from them, trade more than one item in one transaction (it is then more likely to be favorable --or the AI gets confused!)
9) World maps stay valuable to other civilizations when you know there isn't much land to discover and everybody knows the earth geography! So I keep selling the world map late in the game. The AI isn't smart there (I play regent level).
10) When I give the world map, contact, or a new technology, I know they will go sell it to other civilizations, so I trade it first and sell it to most if not all civilizations that would buy!
My 2 cents! 
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Xarathas
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Anaheim, CA 92804
Dec 2000 time: 21:13
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Man, AI does not know the meaning of "fairness"
This one time, I had all the resources except for Ivory, so naturally, I called up the only civ with Ivory (Zulus), and was prepared to give them just about anything for a deal. (Not really necessary, but figured what the hey since I pretty much had the game in the bag at the time)
I had about ~5k gold in treasury, raking in 400+ gold a turn, 2 luxuries and 1 resource available for trade (that he can use), and 2 techs ahead at the time. I hit the "What do you want for the Ivory" chat option, and he tells me "I'm unable to comply your request at this time" (not the exact words obviously, I forget what he says)
!@$*&@#
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