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Sparky
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DC, Cleveland, Charlotte. Take your pick!
Jan 1970 time: 00:19
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I am a disgruntled Sid fan with rapidly falling faith.
When I rushed to the store in November to get my copy of CivIII, I wanted the works! I loved Civ, CivII, and SMAC, and I wanted everything the Limited Edition offered: the special "making of" video, the designer's notes, and the bonus scenario.
What's this? The video is just a Sid commerical? The designer's note is a scrap of paper? And worst of all, the bonus scenario isn't there?
In fact, no scenarios were. And neither was a functional editor -- no ability even to make my own scenarios! Not to mention that the multiplayer promised by February still isn't out!
But something came to my attention. A wonderful civ fan, undoubtably working in his spare time and without payment, hacked the editor to reveal add/delete buttons, giving players access to create new civs and units!
...yet after 3 patches, Firaxis still couldn't do that. Or chose not to.
And on Wednesday I heard about something new: an expansion pach that promises new civs, new scenarios, new multiplayer. All available to loyal civ players ... for a price.
I smell a conspiracy. I think that Firaxis has known for months that it wouldn't release multiplayer. Furthermore, I think they intentionally have not fixed the editor so that fans would not be able to undermine the profitable expansion pack.
Sid... I am losing faith.
-------------------------------------------------------
"Love of money is the root of all evil."
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Random Passerby
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Suppose Firaxis wasn't a video-game development house. Suppose it was a road contractor hired to build an interstate bridge. The deadline rolls around and, for whatever reason, they're not done building the bridge--but there is a solid, unbroken path from one end to the other on which a car could concievably drive (I have no idea exactly what steps such a bridge usually undergoes in construction, but just assume that there's a more-or-less driveable surface in place long before the bridge is in stable, finished condition). Would you think anything amiss if, rather than opening the bridge for traffic in its current state, they left all their construction barricades and detour signs up?
Firaxis didn't finish the editor on time. They had two options: They could release the editor "as is" and have to provide support for a buggy, incomplete product at the same time as they were working on it, or they could strip out the incomplete features and release only the portion of the editor which was stable and reasonable finished while they worked on getting the rest of it up to speed.
There's no conspiracy here. A conspiracy would've involved sending men in black after people developing third-party editing tools, NOT telling those people publically and straight up about changes to the file formats. They're no paragon of good development and PR practice, but a sinister evil cabal Firaxis isn't.
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Anfernio
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Virginia
Apr 2002 time: 00:19
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When you announce that your business is beginning work on a sequal to a product as popular on civilization, the massive amount of fans gather in excitement and cheer them on...Eventually after a few months of this they begin to start getting angry because they announced the new version but it's not out yet. After a year or 2 the fans begin casting doubt on the whole project itself.
The only way around this problem is to release the game earlier than anticipated because you people were cursing them and doubting their abilities. So if it's released early, then there are going to be many bugs, and even some things such as multiplay that were only partially completed.
I've been waiting for a sequal to MOO2 ever since I got it around 1998, I'm in no hurry for them to push it out though.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:19
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I used to think that nobody in the gaming industry was as shifty as EA.
I was wrong...
Though I did enjoy Civ III, it still had the stench of capitalist greed looming over it. Many features promised just weren't implemented. And now, we have to pay for what we should've got with the original game.
And they'll probably hold off more of what we should've gotten so they can make us fork over more of our hard-earnt cash on another XP.
I say the conspiracy is real.
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zulu9812
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of Scotland
Jan 2002 time: 05:19
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Personally, I love civ3 - civ2 might have had better gameplay but the improved graphics, as well as the cool diplomacy model (albeit not as good as CTP2) make civ3 a cut above.
However, the very nature of Civilization and the online community built up over the last 10 yeas means that modding and scenario-building is more important than for other games: it's something we've come to expect. To be disappointed as we were (the units and resources were hard-coded until after 3 patches), with no multiplayer, no scenarios and an editor that actively discourages modding outside of tweaking the existing rules and we have every right to moan.
Call To Power 2 might not have been an official civ title, but it implemented a lot of Good Things, which should have been learned from for civ3. Civ3 is like 1 step foward, 2 steps behind. Why does the game only go up to modern-day techs? Why so few units? Why can't we select tone of voice in diplomacy?
So, ignoring the shoddy development and lack of playtesting (all those bugs), there is the question of motive. Well, it is almost certainly commercial and, whilst they're a business, Firaxis will simply be providing us with the game we wanted in the first place. Hopefully. As I say, the new units/civs/whatever had better be usable outside the scenarios or I'm gonna be really pissed off.
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PhoenixPhlame73
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San Antonio, Texas
Apr 2002 time: 23:19
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A lot of games aren't Civ3. When a game has this much publicity (it is the first game I have ever seen that was advertised on T.V.) It's makers should go the extra mile to make it good.
I don't like it, but i will buy the expansion because I would rather pay 80$-100$ for something than 50$ for almost nothing....
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:19
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I think it was Sid on the grassy knoll.
Or perhaps it was the Cubans. They put the kibosh on the initial MP/scenario release. (something about perfecting a scenario where they could successfully take over the US-seems they were having problems designing it to where they could win)
Perhaps it was Cancer Man-he seems to be lurking behind everything, perhaps he is behind this?
US Military? What if they are planing on invading iraq in 3 months, WHEN THE XP WILL ARRIVE. We will be too busy playing MP to notice while the tanks roll through baghdad and then to Tehran and every other axis of evil nation. We won't care if thousands of soldiers die, as we are killing millions in a game, and can't be bothered.
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