Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > new worker options
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
jdd2007 is offline jdd2007
King
Cincinnati
Aug 2001
time: 00:19
  Old Post 06-05-2002 02:55 Visit jdd2007's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
new worker options Inflate your Upload Space

i hope there will be more options for my workers. in the late game, i could defenitely use terraforming to combat global warming. also, it would be nice to have a terracing option for mountains. that would be cool. what options would you like for there to be in included in civ 3 ptw?

Wojit is offline Wojit
Chieftain
Sydney
May 2001
time: 15:19
  Old Post 07-05-2002 12:21
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
I'd have to go.... Got spare money?

Definately Borehole Construction.
Definately.

Mannamagnus is offline Mannamagnus
Prince
Prime Headbonker, The Netherlands
Mar 1999
time: 06:19
  Old Post 07-05-2002 13:14
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

I vote for extended holidays, but if that's no option then I'd like to see bridge and chunnel building.

vee4473 is offline vee4473
Prince
New Jersey
Feb 2000
time: 00:19
  Old Post 09-05-2002 03:31
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton or Terrorists Win

convert plains or tundra to grassland so that ending up with a city near alot of tundra doesn't mean a permanently crippled city

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:19
  Old Post 09-05-2002 05:02
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I say no to all of these:

1) this will create even more unwanted micromanagement

2) this will increase the total amount of cities in a world

3) in turn this will create more waiting between turns and more time spent on 'boring' parts of the game

If somehow someway these 3 problems didn't become present with these additions, then I would say yes to all of them.

nostromo is offline nostromo
Prince
Montréal, Québec
Mar 2002
time: 00:19
  Old Post 09-05-2002 06:22
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Call to Power 2

The ability to queue worker orders would be nice.

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:19
  Old Post 09-05-2002 09:00
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Although, I do say yes to that one, nostromo. But good luck seeing that in the XP.

nostromo is offline nostromo
Prince
Montréal, Québec
Mar 2002
time: 00:19
  Old Post 09-05-2002 10:19
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Maybe it would be too tricky to implement. But I would be happy to settle for new multiple commands like: "go to, then mine, then build road"; or "goto, then irrigate"; or "build road to, then mine".

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:19
  Old Post 09-05-2002 10:28
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
multiple commands like: "go to, then mine, then build road"; or "goto, then irrigate"; or "build road to, then mine".


I could see how these could be implemented too: if g is held down while m is held down then the square where you move your worker to is where the worker will mine that square. if you use the mouse to move your worker and you are holding down m the same effect will take place. in fact i don't think this would all that much code at all. in fact i know that certain features like these don't take that much time/code at all.

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:19
  Old Post 09-05-2002 10:43 Visit Grrr's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Ability to get a worker to improve a future city radius.

BTW I like Micromanagement.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:19
  Old Post 09-05-2002 19:35 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by Grrr
Ability to get a worker to improve a future city radius.

BTW I like Micromanagement.



hi ,


99 percent does , afterall its what the game stands for , ...

have a nice day

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:19
  Old Post 10-05-2002 04:09
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Inflate your Upload Space

quote:
BTW I like Micromanagement.


Yes, but adding unnecessary micromanagement to the game is pointless. The featuers mentioned don't improve the much at all, but will still add a lot to the micromanagement spectrum. If these ideas actually did improve gameplay a lot but still increased micromanagement then I'd even be all for them. Adding features to the game that in all actuality detract fun from the game is unnecessary. Not to mention that it will even put more pressure on the AI to be more competent.

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:19
  Old Post 10-05-2002 09:42 Visit Grrr's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Techwins, as soon as I get this expansion, the AI is going to be sacked. PBEM all the way.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:19
  Old Post 10-05-2002 19:56 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by TechWins


Yes, but adding unnecessary micromanagement to the game is pointless. The featuers mentioned don't improve the much at all, but will still add a lot to the micromanagement spectrum. If these ideas actually did improve gameplay a lot but still increased micromanagement then I'd even be all for them. Adding features to the game that in all actuality detract fun from the game is unnecessary. Not to mention that it will even put more pressure on the AI to be more competent.


hi ,

the last line , someone mentioned on the forums the other day ;
"is that not what its all about"


have a nice day

Last edited by panag on 12-05-2002 at 03:27

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:19.
Apolyton Time is 00:19.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0467 seconds (86.98% PHP - 13.02% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net