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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Classic Games (Civilization/Boardgame, Colonization, MoM) > I just played the most bizarre game of Civ 1 ever
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Sparky is offline Sparky
Warlord
DC, Cleveland, Charlotte. Take your pick!
Jan 1970
time: 00:19
  Old Post 07-05-2002 07:41 Visit Sparky's homepage!
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I just played the most bizarre game of Civ 1 ever Support Apolyton, buy GURPS/ Alpha Centauri

I was reminiscing about the original Civ 1 so I started it up again. Parameters: Earth map, 6 civs, Chinese, Emperor, one city challenge.

The Russians destroyed every Civ in Europe and then came demanding tribute. I said scram, preferring to keep my $400. About 1500 BC I feared the Aztecs were going to finish the Colossus first, so I rushed to buy it. To my absolute amazement I could! My treasury read 30,000 gold. From nowhere! And the most bizarre thing: it wouldn't go away. Every time I bought something, anything - a city improvement, a phalanx, a wonder - it reset my gold to 30789.

I know the cheat code to see the world map, and I've seen my fair share of bugs (the super squares at the north pole, the mysterious disappearing histograph, the neverending game, civs restarting on top of my legions, etc.) but I have never, ever seen anything like this in 10 years.

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:19
  Old Post 07-05-2002 07:45 Visit Tuberski's homepage!
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Suffering from ads?

Wrong forum!

Edit: Was in the Civ3-General forum, now corrected.

Last edited by Tuberski on 08-05-2002 at 03:16

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:19
  Old Post 07-05-2002 17:45
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Enter the AD-FREE zone

I have played Civ2 to death, but the only bug I have ever seen (as far as I remember) was a bug, when starting a new game, the pictures didn't change everytime they had to change, and the messages to years to shift...

...Maybe that's because I played the Amiga version...

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:19
  Old Post 07-05-2002 17:57
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Support Apolyton, buy GURPS/ Alpha Centauri

"super squares at the north pole"?

What are these, I've never heard.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:19
  Old Post 07-05-2002 21:56
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What's wrong about posting on a Civ 1 bug in a Civ 1 forum?

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:19
  Old Post 07-05-2002 22:14 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Support Apolyton, buy GURPS/ Alpha Centauri

This was on the Civ3-General forum first, and moved then.

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:19
  Old Post 08-05-2002 03:15 Visit Tuberski's homepage!
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quote:
Originally posted by aaglo
"super squares at the north pole"?

What are these, I've never heard.


I've heard of these, but can't remember what it was about them. Other than you could go from one continent to another by them.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:19
  Old Post 21-05-2002 18:47
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#8 Report this post to a moderator
Put an end to popups!

Any elaborations on that vagueness?

DaveV is offline DaveV
King
USA - EDT (GMT-5)
Jan 1970
time: 00:19
  Old Post 22-05-2002 00:50
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quote:
Originally posted by aaglo
"super squares at the north pole"?

What are these, I've never heard.

See section 5 of the attached FAQ file...

Attachment: civ1faq.zip
This has been downloaded 10 time(s).

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:19
  Old Post 22-05-2002 18:40
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Support Apolyton buy from Amazon

DaveV: the page cannot be found...?

I might try to find it somewhere on the net...

DaveV is offline DaveV
King
USA - EDT (GMT-5)
Jan 1970
time: 00:19
  Old Post 22-05-2002 19:15
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Strange - I was able to download the file.

Here is the pertinent section (which I should have posted the first time - sorry!):

quote:
This problem occurs when your population increases over some number of
millions, and the full width of the screen is used. They then get written
into that portion of the map screen for some oddball reason. There is an
advantage or two to gotten from doing this, although the game becomes a
pain to play. Some of the grassland created becomes a mystery terrain type,
with 112 food production (113 with irrigation, if you ever get that
finished, plus 50% with railroads), 105 production (+50% with railroad) and
99 trade (+50% with railroads). It takes forever to build roads/railroads
on these squares, and I went back to an old save game where I didn't have
this city, as the game developed too many problems to be playable, for me,
at the time, although I should be able to have a city size of 1764 (roughly
55 size classes per square, as 2 food is required per size).
Note: your pollution would be impossible to deal with even two of these
squares being utilized, as each produces 99 resources.
---Ron Bense

Juggler is offline Juggler
Prince
from Durlag
Apr 2001
time: 06:19
  Old Post 24-05-2002 17:21
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Those "super squares" really used to annoy me a lot. It usually messed up and crashed my game when I clicked the cursor on the north pole. Now I at least know why it's happening.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:19
  Old Post 25-05-2002 03:23
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Super Squares are fun just to see how big your cities can become. Just make sure you save often because crashes are abound. I believe that I had a city over 100 pop heads one time.

Another bug I found one time was that when civ regeneration was on, the replaced civ was given a settler on a one square island. I was exploring the map trying to figure out where everyone else was and saw the settler in my ship. I killed it. When I finally destroyed all civs in the game, that civs still registered having existed. Their death was never registered because they never founded a city. So the game that I had hoped to win with conquest, turned into a boring task of sending up a space ship with no competition. That was probably the worst bug I ever dealt with or at least most frustrating.

gopher is offline gopher
Warlord
I eat my own poop
Dec 1999
time: 00:19
  Old Post 27-05-2002 10:09
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quote:
Originally posted by tniem
Super Squares are fun just to see how big your cities can become. Just make sure you save often because crashes are abound. I believe that I had a city over 100 pop heads one time.

Another bug I found one time was that when civ regeneration was on, the replaced civ was given a settler on a one square island. I was exploring the map trying to figure out where everyone else was and saw the settler in my ship. I killed it. When I finally destroyed all civs in the game, that civs still registered having existed. Their death was never registered because they never founded a city. So the game that I had hoped to win with conquest, turned into a boring task of sending up a space ship with no competition. That was probably the worst bug I ever dealt with or at least most frustrating.


I had this happen once. So the rest of the game was just fighting those barbarian outbreaks or seeing what happens when you get a goodie hut at Combustion

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