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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-General/Help-Archive > Is there a population limit?
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Mr Bunny is offline Mr Bunny
Chieftain
LA-LA Land
Jan 2001
time: 21:19
  Old Post 07-05-2002 07:46 Visit Mr Bunny's homepage!
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Is there a population limit? Lose 30 kilos (of popups)

My population counter stopped at 320,000,0000. Around year 2009.
Is this a bug, or just a bummer?

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:19
  Old Post 07-05-2002 15:42 Visit Vlad Antlerkov's homepage!
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#2 Report this post to a moderator
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That's the apparent limit. You can have more population; it just doesn't record it.

BTW, there's a patch made by one of our more enterprising Apolytoners removing this limit. If you do a database search, you should be able to find it.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:19
  Old Post 07-05-2002 15:46 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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The patch you want is Julius Brenzaida's 'NoLimits' patch - it cures most of the silly limitations on various statistics and allows Giga maps - seriously good fun. The only downside is that I believe it disables the scenario editor.

I shall try and find the link ...

SG[1]

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:19
  Old Post 07-05-2002 15:50 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#4 Report this post to a moderator
Avatar Enlargement: We've got the solution

The NoLimits patch is here
Vlad - love the avatar!!!

SG[1]

Thoddy is offline Thoddy
Warlord
Hannover, Germany
Jan 2001
time: 06:19
  Old Post 10-05-2002 16:22 Visit Thoddy's homepage!
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Re: Is there a population limit? Browse Apolyton AD-FREE

quote:
Originally posted by Mr Bunny
My population counter stopped at 320,000,0000. Around year 2009.
Is this a bug, or just a bummer?


See the posts above.
To test a technical limit at the program
build 255 cities, change rules.txt

@ Cosmic
0 ; # of food each citizen eats per turn
0 ; # of rows in food box (rows * city_size+1 = box)

@Terrain
set foodproduction to 50 or higher on any terrain

wait -> until gamecrash or not

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:19
  Old Post 10-05-2002 17:33 Visit Mercator's homepage!
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Note that this no-limits patch is only available for Civ2 MGE and ToT. If you can't multiplay with your Civ2, the no-limits patch will not work!

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:19
  Old Post 12-05-2002 02:32 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Enter the AD-FREE zone

Is there a no-limits patch to elimate the city limit in Civ II regluar or Fantastic Worlds---- I would assume no.
But 1. I am itnerested if there is one
and
2. This general forum needs some more traffic

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:19
  Old Post 12-05-2002 03:38 Visit Mercator's homepage!
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Increase the size of your Attachments

The city limit can't be eliminated, no matter what Civ2 version.

Look here for an in-depth discussion of this fascinating issue :
http://apolyton.net/forums/showthre...&threadid=29881

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:19
  Old Post 13-05-2002 03:28 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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That's horrid, now "I have to keep pressing OK to coninue the game

(I have a game with about 270 cities or more )

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:19
  Old Post 13-05-2002 22:47
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Is there any way to remove the city report screens?

I stopped playing on large maps becouse I got quite annoyed at having to hit the enter screen 100+ times each round

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:19
  Old Post 14-05-2002 11:46 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by atawa
Is there any way to remove the city report screens?

I stopped playing on large maps becouse I got quite annoyed at having to hit the enter screen 100+ times each round

Try Ctrl-E or Game|City Report Options and uncheck all the boxes - that should stop the city report screens ... but you will come to regret it ...

SG[1]

Julius Brenzaida is offline Julius Brenzaida
King
Currently cleaning the 9000 rooms of Sticky Mouse's Palace
Aug 2000
time: 05:19
  Old Post 14-05-2002 16:12
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Enter the AD-FREE zone

As for the population limit, I have no idea why it is there.
Gigamaps are only for MGE and ToT, but the limit of population and of gold can be eliminated in all versions of civ2.
It's just that I didn't think it deserved a patch on its own
For the 255 cities, 2048 units and 7 civs, abandon all hope

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:19
  Old Post 15-05-2002 01:42 Visit Mercator's homepage!
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I've been trying to do an FW no-limits patch, but I can't seem to find the population limit. There are hundreds of occurrences of 32000!

By the way, the no-limits patch doesn't eliminate the 30,000 gold limit of the treasury option in the cheat menu.
It can be raised easily to 99,999... But there's a limit of 5 characters in the box, and I don't know where to look to lift that limit.

Julius Brenzaida is offline Julius Brenzaida
King
Currently cleaning the 9000 rooms of Sticky Mouse's Palace
Aug 2000
time: 05:19
  Old Post 16-05-2002 14:18
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Mercator, at least in MGE and ToT, the population limit is one of the 1st time (2nd if I recall) when the 32000 number appears. You should try a few shots in the dark, and hopefully it should work.

If you do a patch for FW, don't forget to put the new barbarians and difficulty levels as they work for FW but not MGE
For the gold limit in cheat, no idea how to improve on 99999
Good luck

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:19
  Old Post 16-05-2002 16:46 Visit Mercator's homepage!
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quote:
Originally posted by Julius Brenzaida
Mercator, at least in MGE and ToT, the population limit is one of the 1st time (2nd if I recall) when the 32000 number appears. You should try a few shots in the dark, and hopefully it should work.


I don't know about MGE, but the ToT exe looks way different from the FW one. There only are a handful of long integer occurrences of 32000 in ToT (which are the ones related to the population), while there are no 32000 long integer occurrences in FW, and a truckload of short integer occurrences.

quote:
If you do a patch for FW, don't forget to put the new barbarians and difficulty levels as they work for FW but not MGE


OK

quote:
For the gold limit in cheat, no idea how to improve on 99999


I'd probably have to learn assembly language or something to get that right, or at least find some sort of reverse engineering program. But I'm not that desperate and have plenty of more important (real-life) things to deal with...

quote:
Good luck


Thanks... I'm not exactly working very hard on it though, just the few moments I don't have anything else to do.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:19
  Old Post 16-05-2002 22:33 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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If this observation is of any value at all -- FW is more closely related to 2.42 than to MGE the latter is a genuine windows application the former are DOS games in a 32 bit wrapper ...

SG[1]

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