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Thoddy
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Hannover, Germany
Jan 2001 time: 06:19
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quote: Originally posted by Mr Bunny
My population counter stopped at 320,000,0000. Around year 2009.
Is this a bug, or just a bummer? |
See the posts above.
To test a technical limit at the program
build 255 cities, change rules.txt
@ Cosmic
0 ; # of food each citizen eats per turn
0 ; # of rows in food box (rows * city_size+1 = box)
@Terrain
set foodproduction to 50 or higher on any terrain
wait -> until gamecrash or not
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Mercator
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Sorekara no Nanimo
Jan 1970 time: 06:19
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quote: Originally posted by Julius Brenzaida
Mercator, at least in MGE and ToT, the population limit is one of the 1st time (2nd if I recall) when the 32000 number appears. You should try a few shots in the dark, and hopefully it should work. |
I don't know about MGE, but the ToT exe looks way different from the FW one. There only are a handful of long integer occurrences of 32000 in ToT (which are the ones related to the population), while there are no 32000 long integer occurrences in FW, and a truckload of short integer occurrences.
quote: If you do a patch for FW, don't forget to put the new barbarians and difficulty levels as they work for FW but not MGE  |
OK 
quote: For the gold limit in cheat, no idea how to improve on 99999 |
I'd probably have to learn assembly language or something to get that right, or at least find some sort of reverse engineering program. But I'm not that desperate and have plenty of more important (real-life) things to deal with...
quote: Good luck |
Thanks... I'm not exactly working very hard on it though, just the few moments I don't have anything else to do.
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