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Redstar
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speaking of nukes...
i am playing a game now...where i have ageis cruisers and am currently even researching satellites...
but i can't build tactical nukes for my nuclear subs.
this is a first for me..and i can't quite figure out why.
I can't build the UN wonder because i have turned of all victory conditions but conquer. SO i don't think this is why i can't build nukes.
... please tell me why i can't make nukes (i have tons of all the resources so its not that)
Unless the game changes radically..i don't see how this can be played multiplayer..it will come down who can grow faster and luck out with techs. Or, barring that, it will come down to who makes the first strike with their 60 pack of units.
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Redstar
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no i was using no mods..and i had built the manhatten project and the other prereqs..
the funny thing is ...i was able to build nukes/tacs rightafter building the apollo program.
not sure what happened there.
I don't notice civs building artillary much.
i have played almost 3 full games now with new patch...the most any civ had were/// 13 guns.
only 3x has the enemy AI actually used the guns to fire on my units camped by 1 of their cities.
and their planes continue to pound my improvements...not my exposed units nor my actual city squares.
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DrFell
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quote: Originally posted by dunk999
I don't think I would play with nukes in MP. |
You'd be lucky to get to the nuke stage regularly without the game being decided (I could see it happening often by the late medieval era as in civ2). Unless of course you're deliberately playing long games like diplogames.
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