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Dominae
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Sorry if this post seems uninspired; are you looking for something that works, or something that's fun?
Simple solution: go straight for their strategic resources and hold the fort until their forces dwindle. Then you'll have free reign to burn and pillage as you see fit. Enjoy!
Oh, and one question: How does the warmonger like the Japanese?
Dominae
Last edited by Dominae on 08-05-2002 at 07:49
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:19
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Theseus,
Your invasion fleet seems designed for fun and versatility... not sheer firepower (my approach). If I go to war with that tech across an ocean, all I have are:
A few destroyers
A bunch of battleships
As many transports loaded with tanks as I can muster before my patience runs out and/or some other factor says "time up."
A few of my best defender unit
Any non-obselete armies I have around
If the enemy is at all strong (culture plays a major role here), I will bring a settler too. I just land the entire force, with settler, on a hill near the enemy core and declare war. The AI will be too scared of your megastack to attack it. Next turn, build city. Next turn, relocate entire air force. No need for artillery, carriers, subs or marines. Then, bomb the hell out of 'em and send in the tanks.
I like to keep things simple. 
By the way, how many leaders have you gotten in that game. I'm having really bad luck with leader generation since installing 1.21. I'm curious...
-Arrian
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Dominae
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quote: Originally posted by Arrian
The AI will be too scared of your megastack to attack it.
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In my experience, the AI is only afraid of a megastack when it is along your borders; if you place a megastack well within their territory, the AI will attempt to destroy it all costs. Has anyone else noticed this behaviour, or are all your megastacks always left alone?
Dominae
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:19
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Hmm, different experiences, I guess. I suppose it depends on how strong the enemy is, but I cannot recall ever having problems invading. A friend of mine did describe what you're talking about recently... he dropped off something like 175 tanks, the AI hit the stack with enough infantry to kill 30 tanks. Of course, they took staggering losses. I, however, have yet to experience that. Then again, I generally try to set things up such that I do not need to invade a healthy AI civ. I much prefer picking off weak civs, gaining footholds on other continents, grabbing luxuries, etc.
-Arrian
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Txurce
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Santa Monica CA USA
Mar 1999 time: 05:19
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In my relatively few invasions, the AI tends to throw everyhting at me, although sometimes it waits one disastrous turn. The "combat settler" tactic verges on an exploit, but I guess it could be rationalized as a seabee operation. Arrian, your instant transfer of your entire air force does indeed make things simple. I love it. All of these threads lead me to think that an invading force could well be better off with a really powerful defensive base against which the AI will destroy its offensive units, after which a relatively small offensive force could have its way with what's left, pausing periodically to heal.
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