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I really like the fact that some of the wonders can be seen and put to use on the filed of play, so to speak. The "Great Wall" for example; what a cool idea. You actually get to place it somewhere on the map (How long it is, what strength it has, or when it expires, I don't know.) But just this devolpment of a simple game component is outstanding!
Good work Firaxis!
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I don't see what you think you are accomplishing by constantly bashing a game that is still in the middle of development. Maybe you should design your own games, that would leave very little for you to complain about.
Do you think that everyone on the Firaxis team that play tests the game is a moron? Don't you think that they will be able to sort out which features they would like to have against the constaraints of the playability of the game?
There have been many a list posted on this site and sent to Firaxis portraying what we the Civ fans would like to see, I'm sure they plan to do their best to deliver. Civ2 outshown Civ by a major margin, I expect the same for Civ3 compared to Civ2. Firaxis knows that we expect this, so in order for us to want a Civ4 they will first have to deliver a Civ3 that lives up to it's own expectations as compared to previous installments.
Don't play the team as a bunch of idiots, they know what we'd like to see and they know what they are capable of delivering, let them do there jobs. If they fail, who knows, maybe you'll be the next Sid (yeah, right!)
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yin26
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This space reserved for Darkstar.
Apr 1999 time: 14:12
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[ON-TOPIC]
While we don't have many details, the resource system sounds outstanding (and directly from these forums), along with minor civs and revamped diplomacy, wonders, units, etc. As I said, though, we really don't know enough about any of it to praise or criticise. About the most encouraging thing I can say is that it looks like we WON'T have a Civ 2.5! Whether or not this ends up being good, we'll see, but all I ever really wanted was something NOT Civ 2.5-esque.
[OFF-TOPIC]
The time to make our opinions count the most was several months ago when we made the List (two versions, 500 organized pages in the final one). I know for a FACT that some of the Civ3 ideas rumored to be in the game came DIRECTLY from us! Back then, I gave the List the title "If Just One Idea..." and it looks like Firaxis is going to use far more than just one of our ideas. So they ARE listening!
As for this squeeky-wheel argument, like I said: We used our window of opportunity to the fullest. No game (I believe) has ever had such an enormous outpouring of fan-input so early in development. They tabbed this thing at Firaxis and used it often when Civ3 was still basically on the drawing board.
Now, of course, we are getting some hints of what is coming. And like it or not, some of those things are likely too far in development to be scratched, squeeky wheel or not. And when we get to some of these topics, it's simply impossible to determine if they will be successful or not, so a lot of this "squeekiness" sounds a lot more like ignorant whining. I say this, again, because we don't actually KNOW much.
However, if and when Firaxis makes a definitive statement like: "We've decided you'll only be able to play ONE civ...a barbian tribe on an island." THEN we should kick and scream and yell and boycott etc. But not now. Not yet. Not until justified.
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tniem
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Hope College
Apr 2000 time: 00:12
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This is my personal opinion but I believe that everyone posting on this forum believes that Firaxis is doing a fantastic job and is looking forward to Civ III. However, that does not mean we do not have problems with some of the decisions that they made nor does it mean we won't voice these problems.
To voice a complaint, many times you need to have a reason to even worry about it. What I mean is that if people really hated how Civ III was coming along they would just give up on it and not be posting here on Apolyton. For me voicing criticism is my way of telling Firaxis that I am still on board and still am planning on purchasing Civ III. You do your job and I'll continue to give you feedback. Firaxis knows this and wants our feedback positive and negative. So for the people that feel criticising Firaxis isn't good for us to be doing, I'd just say that is what Firaxis wants us to be doing.
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tniem
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Hope College
Apr 2000 time: 00:12
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Oh and what am I absolutely positively excited for?
CULTURES, NATIONALITIES, and CORPORATIONS
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Admiral PJ
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Southeast England , UK
Dec 2000 time: 05:12
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Some of the things i like the sound of so far:
The use of a Culture value,
Minor Tribes,
Special Civ Bonuses,
Special Units (german panzers etc.. this could be good if balanced out or just put in optionally even)
Many more unit subclasses (like old tanks/advanced tanks/light scout tanks which seems to be in i hope) ,
Proper Resource/Trade management (trade embargoes?) ,
Many ways of winning,
Curvy polygon landscape,
3d Voxel units (hopefully),
Animated Units (hopefully decent battle animations too)
This thread,
etc
I hope they keep in SMAC's multi leveled unit ranking system, so units can go from Green status to Regular to Vetaran then Elite,
not just Green/Veteran like the old civs, I feel STRONGLY about that. 
Admiral Pete
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