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Txurce
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Santa Monica CA USA
Mar 1999 time: 05:19
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Xarathas, my approach is similar to yours, except I skip the GL. Usually I either acquire it in the early wars, or just get by extorting techs from whomever I beat in the ancient wars. But the trade-off of slightly less savings to research the GL, and thus assure yourself of those techs, is hard to argue against.
I played a Monarch game once as the Aztecs, started on an island - thereby blowing my UU - and still managed to win the space race. But I don't think I'd want to try it on Emperor.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:19
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quote: Originally posted by Marquis de Sodaq
I've found research is better. The only real reason is that the AI will often not sell me a tech for any less than my firstborn. My neighbor gets it for a song, they demand 10g/turn from me. So I just pump up research. If the AI trades me into the back of the pack, I'll steal some tech from a weenie civ that is no threat militarily. |
hi ,
hmmm , okay , but watch out with that , .......on the highest levels the comp shall then try to get a pact with a civ that is close to you , ........and there shall be a pact , ....maybe just a boycot , maybe war , .... , and , ahem , never underestimate the enemy , .......maybe the nuke you , just for the fun a couple of turns later , just like that , ........say cheese , its a surprise, .......
have a nice day
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jshelr
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pittsburgh
Apr 2002 time: 00:19
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In response to the question: neither buy or research. The best way to win on higher levels is to get tech in early wars and hoard gold (after researching horseback riding and iron working.)
Beware of a problem, however. Feeling frisky on the basis of a one-game winning streak, I moved to the huge earth map for the next game. I started in India, I think, bounded by a huge jungle on one side, mountains on the north with desert beyond, desert on the east. There was no one close by to fight! I got big, but remained stupid. The Aztecs showed up and their little scooters were dispatched easily, by swordsmen/horsemen. So what. It took about 15 turns to get to their outpost in the desert and destroying it did not faze them in the least. No techs from Montezuma, and too far from home to effectively fight.
The warmonger strategy works best when you are in a densely packed neighborhood. Learn to love those city boarders seen on turn 10. Early AI Civs are your only effective path to enlightenment. As most of you already know, choose lots of Civs and small spaces for this strategy.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:19
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quote: Originally posted by Nym
I am clearly a research addict. You can :
- earn lots of money (during my last game I was able to sell techs to Persia for more than 150 gold per turn),
- control the discovery of important techs, like military techs or wonder techs, and be the first to get the benefit of it (new military unit, advance in wonder or space ship component building).
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hi ,
of course you can sell , but what the AI tends to do , is , buy it from you , and then sell it to everyone he has contact with , so 14 times 100 is 1400 a turn for the persians in this case , ....
now try to do that as human player , or you will have to sell it to everyone , but , when you sell to one , at the same time before you can sell to number 2 , all the others have just bougt it , ....
have a nice day
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Marquis de Sodaq
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... no, a Marquis.
Jul 2000 time: 23:19
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quote: Originally posted by panag
of course you can sell , but what the AI tends to do , is , buy it from you , and then sell it to everyone he has contact with , so 14 times 100 is 1400 a turn for the persians in this case , ....
now try to do that as human player , or you will have to sell it to everyone , but , when you sell to one , at the same time before you can sell to number 2 , all the others have just bougt it , ....
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Except that the AI will sell it to another AI for 1 gold and a world map. The 100g/turn is for you... 
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Fayadi
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Overseas Chinese living in Singapore
Oct 2001 time: 13:19
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For me I would turn to science slider to about 10-20 %(not to the extreme where the Civ didnt research at all) in early game and i shoot up to republic.When my tech level is the same with the rest and has at least 500-600 golds (minimum gold is required more if u contact with more AI) I changed the science slider to 100 % without fearing having such thing like minus gold per turn because you have too much gold.This will give you a huge lead ahead (because the science slider of the AI will not be put into 100% at this time)with plenty of gold backup.In between when other AI has researched different technology you can always buy from them because your gold is plenty.This tactics is safe and wont give you problems like a no-way of return crisis(like people experienced when shooting up to the great library but ended up AI getting it first).Having forget to change the science slider to 100 % at the required time wont kill you ,you can always buy from others.By the time your gov changed to republic which is by then you have large infrastructure it is time for lightning research!By then ,you will still have plenty of gold(because science slider 100% will probably not eat up your money so much and so fast) ,you will have other great advantage because republic requires gold for rushing .One other things to remember if you has research successfully a tech or found a tech at goody hut SELL IT immediately.Dont be selfish sell it,these money is required to buy tech from another AI (they are going to trade sooner or later anyway).For people who using this strategy ,money is essential
I would have to say this overall tactic is great and safe
I find people who shoots up to literature to build great library is a lame strategy. Building wonder too fast is costly for your empire and by the time your capital has produced the third settler and had build a temple(never build a temple is crazy because in between you will have probs keeping your citizens content to produce anything).Building a great libary will be useless because it will be obsolote .Building Pyramid is much much better.Another tips dont chop down the forest near your capital unless you are building wonder
Last edited by Fayadi on 18-05-2002 at 12:14
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Ijuin
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Tokyo, Japan
May 2002 time: 14:19
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My personal strategy is to build the Great Library as early as possible, then drop science funding to zero and devote my funds to building infrastructure (marketplaces and libraries everywhere especially). When the Great Library expires, I immediately rush Universities in all my core cities, and kick research into high gear, raising the science budget as high as I can without running a deficit. Provided that I remain in contact with at least four AI civs, the Great Library should allow me to keep up until it expires.
To boost my science power, I create a "science city", putting the Colossus, Copernicus'@Observatory, and Newton's University in it if I can. With the city at population 12 (the highest it gets before Medicine makes Hospitals available), the city will produce about 160P science, where P is the science funding rate (example: funding rate 50% yields the following: {40 units base commerce +50% [library] +50% [Univsersity] +100% [Copernicus] +100% [Newton]} x 50% science rate = 80 science). Once I get Hospitals, it produces even more!
It does bother me a bit, however, that the SETI Program and the Research Lab come so close to the end of the tech tree that they are nearly useless. What I have done to counteract this is to move Research Labs backwards from Computers to Electronics, and SETI from Computers to Radio. This puts them at the end of the Industrial Age instead of the beginning of the Modern Age.
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Nym
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France
Mar 2002 time: 06:19
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quote: Originally posted by panag
hi ,
of course you can sell , but what the AI tends to do , is , buy it from you , and then sell it to everyone he has contact with , so 14 times 100 is 1400 a turn for the persians in this case , ....
now try to do that as human player , or you will have to sell it to everyone , but , when you sell to one , at the same time before you can sell to number 2 , all the others have just bougt it , ....
have a nice day |
I never let it do that, oh no!
When I sell or exchange a tech, I always do it during my turn and sell/exchange it with all civs (except the ones who offer too little gold.
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Shaka II
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I believe that V1.17 (and V1.21) modified the code to prevent the AI from trading tech on the human player's turn.
As to what the AI gets for techs when it trades, I assume that it is similar to human player. That is, it depends on the number of civs that have the tech, etc.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:19
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Even though my ancient and middle-ages game revolves around war, I start carrying out my own research in the Industrial age. I set my path towards Motorized Transportation once that occurs, so that I can get tanks ASAP, and start warmongering again (by that point, cavalry just don't cut it).
Also, I find that by the time I've built the Theory of Evolution, I'm starting on my research into Atomic Theory. That way, my free techs are Atomic Theory and Electronics (both of which are quite expensive techs by the way).
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