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child of Thor
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In multiplayer the AI's are really just fodder for the human players, but as Oerdin mentions, download a mod(Craddle or MedMod are good to start) and the AI is more aggresive - still with the human opposition it will seem a fairly tame opponent. Usually my MP games become a mad dash to kill the AI's to build the power base to take each other out.
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Maquiladora
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In my understanding (although i havent used it much) is if you use handicap, it helps the players behind in a game, to catch up in terms of growth and research if theyre behind the more skilled players. It helps the players by lowering the skill level in mid-game. I think it also helps by giving the lower ranked players in that game, boosts to their units health, over the players in front.
Just generally, better players will play on ''impossible'' through the game and the lower skilled player/s will play on say ''normal'' level.
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