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Mellian
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One thing i would like to see in the XP is a Fifth Era I want a future, not just the past and present darnit 
In the 5th Era, we could have new wonders like the Space Elevator, Command Nexus (upgrade of the Petagon), Planetary Stock Exchange, Weather Paradign, Virtual World, Longivity Vaccine, etc...
Facilities like Perimeter Defences (replaces City walls and can be built no matter how big your city is), Pressure Domes, Habitat Domes,
New units like better jets/bombers (or simply a merge), Power Armoured Infantry, Rovers, Hovertanks, Gravships, Foils, better Cruisers, better submarines, Fusion Carrier, Formers, Colony Pod, Conventional Missiles (replaces Cruise Missiles), Battlemech/Gears/battleoids, Probe Teams, Cloned Infantry, geneticly engineered troopers (like the jem'hadar), battledroids, Former Ships, etc oh, Supply Crawlers... who needs colonies? Chemical and Bio missiles
Be able to build Mag Tubes that replaces railroads (infinite movement or bigger divider then the RRs), build Sea Cities, establish kelp farms, Mining Platforms, and so on. Also the 5th era workers can do major terraforming like removing mountains...or simply place hills/mountains (raising and lowering terrain), extend land masses, dig up rivers, and so on. Allow settlers to build cities on mountains and other terrains you couldn't before and so on... establish boreholes and solar arrays/echelon mirrors.
as for technologies...well, some can be base on those in SMAC... like take synthetic fossil fuel, which will remove the dependence on Oil resources, same with Iron and so on when you discover some tech that allows Synthetic metal.
We should have satellites thing like smac...but better. I want orbital wars darnit 
Improve the colonies idea, where it becomes useful.
an script language and different worlds thing like ToT would be useful. ...one of them can be space, where you send space shuttles or whatever, and start contructing platforms... (worker in space).
thats all i can think of for now.
-Mellian
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Mellian
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as for units and technology... rather be base on the most likely technologies we would achieve in the next century or so.... like they did with the SMAC techs... the earlier ones are more realistic then the later.
-mellian
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:19
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quote: Originally posted by Grrr
I still believe that civs should change from being nomads to cited whenever they like. One should start at 10000BC with a couple of workers and warriors, and when they find a settler, can settle down. |
That would definitely improve the Expansionist trait, as they get better chance of a settler from a goody hut than any other civ.
But this is a game that is supposed to begin at the point in history when tribes of the world began to settle and found their civilization. I say that 4000 BC is fine, and starting with one settler unit at this time is adequate.
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Darkworld Ark
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of the Capitalists
May 2002 time: 05:19
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A 5th Era would be cool, if they add a future era, they darn well better have fusion & mechs! (& not your crazy Japanese Mechs that you can control every body movement with two joysticks on either side, I'm talking "realistic" mechs, like BattleMech.)
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