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Cookie Monster is offline Cookie Monster
King
New England
Jul 2001
time: 00:19
  Old Post 10-05-2002 01:21
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Anyone ever wonder why........... Inflate your Upload Space

No one can settle the icy polar regions of the game map in Civ3?


You know what I'm talking about? That strip of white land that runs across the top and bottom portions of the game world. It was possible to settle these areas in Civ2. Just a thought.........

dunk is offline dunk
Prince
Philadelphia, PA
Mar 2002
time: 00:19
  Old Post 10-05-2002 01:26
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Well, since you can't alter the terrain as in Civ II, the polar regions aren't as viable. IIRC, you couldn't settle glacier tiles in Civ II. Tundra tiles, yes (some of those polar tiles could have cities), but glaciers, no.

spy14 is offline spy14
Prince
Birmingham
Nov 2001
time: 05:19
  Old Post 10-05-2002 01:28
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Assumeing the world is round its all the same place... bout -40 degrees and swarming with polar bears...

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:19
  Old Post 10-05-2002 01:57
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It was a definite exploit that in Civ2 you could walk units around on the icecap, and thus move ships around on the glacial poles... On an earth map, for example, triremes from Greece could easily reach California because you could just hop from Siberia to the icecap's coast, and you had no chance of sinking. Besides, it's the year 2002 and there are still no cities in Antarctica.

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:19
  Old Post 10-05-2002 01:59
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btw, sorry for double posting, but you could start cities on glaciers in Civ2. I just tried it.

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:19
  Old Post 10-05-2002 02:11 Visit Tuberski's homepage!
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Now you can't even get a unit on the polar icecap.

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:19
  Old Post 10-05-2002 02:16
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Got spare money?

Is that a big problem? It's not like the Romans ever marched their Legions over Antarctica to get at the Incans, or the English set up a Colony on the icecaps of the North Pole... people weren't even abe to get there and live until a few hundred years ago, imagine trying to build a city or move an army there!

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:19
  Old Post 10-05-2002 02:24 Visit Tuberski's homepage!
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No, it's not a problem to me at all. I was just actually suprised that the don't allow it now. I always though, from Civ 1 on, that it should be this way.

Bella Hella is offline Bella Hella
Prince
philly suburbs
Oct 2001
time: 00:19
  Old Post 10-05-2002 02:27 Visit Bella Hella's homepage!
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i agree; you shouldn't be able to exploit the poles. you could do that with SMAC, too.

Jawa Jocky is offline Jawa Jocky
Prince
Seattle, WA
Dec 2001
time: 21:19
  Old Post 10-05-2002 02:35
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Got spare money?

Remind yourself about how the AI will put cities down on every available space, and ask yourself, "How much fun would it be to have to go raze those cities too?"

IMO the polar caps are as useless as they should be.

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:19
  Old Post 10-05-2002 10:11 Visit Grrr's homepage!
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Polar ice caps are actually rich in resources though.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:19
  Old Post 10-05-2002 10:23
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that's why they call this civ 3
it ISN'T the same game !!!!

btw, Grrr do you ever leave this place??

maybe you are many, not just one

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:19
  Old Post 10-05-2002 10:23
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quote:
Originally posted by Grrr
Polar ice caps are actually rich in resources though.


Care to explain? I don't hear about a lot of missions besides scientific ones going to Antarctica...

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:19
  Old Post 10-05-2002 11:22 Visit Grrr's homepage!
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No, there is just one me. I am usually online for about 6 hours per day. I reply to basically every thread.

The only problem with antarctic resources is a) they are protected in international treaties. b) they are difficult to extract in extreme cold ie frozen oil pipeline etc.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:19
  Old Post 10-05-2002 11:34
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quote:
Originally posted by cyclotron7


Care to explain? I don't hear about a lot of missions besides scientific ones going to Antarctica...


me thinks you answered you're own question

Hurricane is offline Hurricane
Warlord
Arctic Hill
May 2001
time: 07:19
  Old Post 10-05-2002 11:42
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Aaah, the great great north pole. Did anybody else have this strange bug in Civ 2, where the north pole suddenly erupted into a small all-grassland peninsula which gave insane amounts of food (about 40) per square? It always happened to me in the late game when I had a huge amount of cities.

The amount of pollution was pretty scaring already in a size 1 city there.

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:19
  Old Post 10-05-2002 13:54
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Inflate your Upload Space

I'd have to see a save file of that, myself...

Antarctica certainly does have mineral riches; it's an entire untapped continent, for crying out loud. One that has spent time in the warmer regions of this planet, at that.

Cookie Monster is offline Cookie Monster
King
New England
Jul 2001
time: 00:19
  Old Post 10-05-2002 16:04
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I guess it's agreed then that settling the polar regions is unrealistic given the framework of Civ3. Perhaps in the future we will be able to found cities on the polar caps but for now, in real life as in Civ3, major cities cannot exist comfortably on the poles.

I also agree that in Civ1 and Civ2 settling or sailing along the polar caps was a bit of an exploit.

It sure would be a major pain to try to capture or raze ai cities in Civ3 on the polar caps!

Dienstag is offline Dienstag
Warlord
Brea, CA, USA
Feb 2000
time: 05:19
  Old Post 11-05-2002 00:26
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Ideally, being able to walk around the polar regions (or build cities there) would not be an exploit, becuase:
* supply rules - they would die, if lacking sufficient technology and logistics.
* diplomatic aggreements may forbid it.
* reallistic globe may or may not have land at poles.

Otherwise, the polar regions should not be fundamentally different from the rest of the world. Basically, the wierd effects around the poles in CivII and CivIII are because of underdeveloped supply, map, and diplomacy models. I hope this is eventually fixed.

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:19
  Old Post 11-05-2002 02:19 Visit Grrr's homepage!
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quote:
Originally posted by Hurricane
Aaah, the great great north pole. Did anybody else have this strange bug in Civ 2, where the north pole suddenly erupted into a small all-grassland peninsula which gave insane amounts of food (about 40) per square? It always happened to me in the late game when I had a huge amount of cities.

The amount of pollution was pretty scaring already in a size 1 city there.


The old too much global warming bug. The only thing is I'd usually already maxed out on cities.

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