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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-General/Help-Archive > About City Walls And Fortifications
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Andemagne is offline Andemagne
King
Rovaniemi, Lappland, Finland
Dec 1999
time: 07:19
Talking  Old Post 10-05-2002 07:36
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#1 Report this post to a moderator
About City Walls And Fortifications Tired of ads?

some units have ability "ignore city walls".
does this apply to fortifications?

I mean to say that: do units inside fortifications
lose the fortification bonus if "ignore city walls"-kind
of unit attacks them?

(and by "fortifications" I mean the terrain improvement.)

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:19
  Old Post 10-05-2002 08:33 Visit finbar's homepage!
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No, their fortification bonus is unaffected. It's only the city wall bonus that doesn't count. Though I suspect that a unit that ignores city walls is going to make mincemeat anyway.

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:19
  Old Post 10-05-2002 22:34 Visit Marquis de Sodaq's homepage!
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Fortifications are not affected, as finbar points out. Your unit does not need to be fortified, just standing there will do. They have no effect against air units, tho.

SlowThinker is offline SlowThinker
King
homeless, Praha, Czech Republic
Jan 2000
time: 06:19
  Old Post 11-05-2002 03:37 Visit SlowThinker's homepage!
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Off topic:

Marquis, what is "tho"?
Some abbreviation?

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:19
  Old Post 11-05-2002 06:21 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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ST - tho = though

The SGs well into the third red

Andemagne is offline Andemagne
King
Rovaniemi, Lappland, Finland
Dec 1999
time: 07:19
Talking  Old Post 13-05-2002 03:52
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thanx!

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:19
  Old Post 14-05-2002 00:05
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quote:
Originally posted by Marquis de Sodaq
Fortifications are not affected, as finbar points out. Your unit does not need to be fortified, just standing there will do. They have no effect against air units, tho.


So wouldn't you want to fortify them anyway in case the air unit comes along?

SlowThinker is offline SlowThinker
King
homeless, Praha, Czech Republic
Jan 2000
time: 06:19
  Old Post 14-05-2002 01:20 Visit SlowThinker's homepage!
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Andemagne, do you know this thread?
Info: Combat (GL)

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:19
  Old Post 14-05-2002 04:33 Visit finbar's homepage!
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quote:
Originally posted by rah


So wouldn't you want to fortify them anyway in case the air unit comes along?


I was wondering about that.

Andemagne is offline Andemagne
King
Rovaniemi, Lappland, Finland
Dec 1999
time: 07:19
Talking  Old Post 14-05-2002 05:25
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quote:
Originally posted by SlowThinker
Andemagne, do you know this thread?
Info: Combat (GL)


well, now I do. thanx. a lot!.

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:19
  Old Post 14-05-2002 18:17 Visit Marquis de Sodaq's homepage!
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quote:
Originally posted by rah
So wouldn't you want to fortify them anyway in case the air unit comes along?

Certainly! But it's good to know in some situations. You might have the choice of attacking a unit or sitting and waiting to be attacked. Knowing that your defense value is the same whether fortified or not can help you decide - at risk of that air unit showing up, of course.

It's also good practice to fortify any units behind city walls, in case a diplo/spy tears them down.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:19
  Old Post 14-05-2002 18:35
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quote:
Originally posted by Marquis de Sodaq

It's also good practice to fortify any units behind city walls, in case a diplo/spy tears them down.


I always fortify in cities. But, I will sleep one offensive unit so it will alert me if something wanders up to the city. Later in the game, you may miss it.

RAH

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