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Cyberbugs
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Sweden
Mar 2001 time: 05:12
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I am very curious how the council will appear in Civ3. I hope it will be an improved version of the SMAC-council, with lots of propositions to make, a chairman and new innovations. The council should play a big diplomatic part in Civ3. For example a Civilization that feels he has been very badly treated by another Civ, could propose a trade blockade against it.
Do you people have any suggestions, or any insight in how the council will be?
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Built, yes, used, possibly not.
What I'd like to see is some sort of council that balances the most powerful players off, possibly with all nations having a veto (like the big five in the real UN Security council). In SMAC, you never really needed to seek consensus for any propostition, and the major use of the council was declaring a diplomatic victory once you had almost conquered the world to get more points. I'd like to see the UN council here be less an exercise in declaring yourself dominant and more an important tool which will be difficult to use. I want to be able to threaten, cajole, bribe and vote tactically to attract other members (ie. "I vote for nuclear disarmament and you will vote for a stop to all spaceship production"). Becoming General Secretary of the UN would require extreme effort as you would need total consensus from all other nations and those with negative dispositions towards you will definately vote no. Make the diplomatic victory a real diplomatic victory by only making it possible if everyone else likes you.
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airdrik
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Nampa, ID, USA
Oct 2000 time: 22:12
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Here's an idea, have the UN be an advance. That way you won't be so reluctant to waste your resources on building it. It could lead to other things like environmentalism, and other required advances.
If you discover it, you can admit whomever you wish. Others can petition (offering money, units, etc.) to get in and a vote from the UN decides whether to admit them (the more stuff offered, the higher chance that people will vote yes). You can propose various laws (like only 1 nuke per civ, can't build SS parts, trade routes/sanctions, cease fires, peace treaties, etc.) which are ratified with 100% votes, opposing civs can be bribed/threatened to vote with you, or can be ejected with a substantial majority vote from the other civs.
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Anarcho
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Chicago, Illinois, USA
May 2001 time: 05:12
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I think there should be a UN type organization.. But it has to be built as a wonder in the TOP CIV (in terms of points, or whatever). It wouldn't make sense just to have a UN... someone has to make an effort to create it. Also, other countries have to agree to opt in to it. Students of history know about the failure of the Leage of Nations.
I think the thing that has made Civ great was that it was highly customizable, lots of options to tinker with, lots of different ways a game could turn out. I don't think there should arbitrarily be a UN, but the possibility should be left open.
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