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roalan
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Newton,Ma.U.S.A.
Nov 2000 time: 00:12
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I hope you do not have to conquer every city in a civ to win. It is unrealistic and stupid.I think the Capital and a certain number of cities would do or perhaps if the civ goes below certain minimums.
Any ideas ?
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The three modes of victory presented so far are Combat Victory (which will involve total eradication), Space Race victory, which will involve the Space Race as per usual, and one form of victory you might like: "UN Victory". In Alpha Centauri this worked by making the player able to win if he could bribe/coerce/dominate his fellow players enough to vote him supreme ruler. Or if he was so dominant that he had more votes than all others combined in the "Planetary Council".
Perhaps the UN victory works differently, though. Because each county only has one vote in the UN (in R/L, that is), bullying might not work anymore. I hope that the prequisites for the UN victory include a certain time period of peaceful coexistance with all other countries...
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-Conquer the World
yes
-Fly into Space
yes
-Atain a certain cultural rating
Where did you read this?
-UN
yes
-And some sort of corporate thingy
It says here it's a possibility, nothing more.
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tniem
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Hope College
Apr 2000 time: 00:12
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Pretty sure that Firaxis has at least mentioned a culture way to win and there should be some way to win through science and corporate or economic victory way.
Diplomatic victory should change. How do you get other nations to vote for you, especially in multiplayer if that means they lose. The game instead should have some way to win by dominating all nations of the world through diplomatic channels. Control through diplomacy is the ultimate position to be in.
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Pedrun
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Natal, RN, Brazil
May 2001 time: 05:12
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I have two new ideas:
Race to Space - who gets to Alpha centauri first win.
Meteor - in a determined year (or after a determined technology) a message appears: a meteor is coming to earth. The race who destroy it will win or could be allianced civs working together to build a super weapon -some civs build missiles another the fuel pods, etc - that way all civs all civs woul rush to alliace with each other. if the asteroid is destroyed everybody (allianced) wins but if the asteroid collides with earth everybody looses.
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Sabre2th
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Pedrun: The space victory was in civ2 and something very similar will be in civ3. I think the meteor idea is a bit far-fetched. I think we should stay a little closer to the present, since we obviously can't predict what the future (even the near future) will be like.
------------------
"We don't know a millionth of one percent about anything."
-Thomas A. Edison
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