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MosesPresley
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This is a screenshot of the character Minuteman getting ready to clobber a bad guy with a car.
Attachment: minuteman w car.jpg
This has been downloaded 40 time(s).
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MosesPresley
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This is El Diablo shooting flames at an ice soldier who is simultaneously shooting a freeze ray back at him.
Attachment: el diablo 2.jpg
This has been downloaded 39 time(s).
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MosesPresley
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Last one.
Attachment: ff 1.jpg
This has been downloaded 37 time(s).
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Grumbold
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London, UK
Mar 2000 time: 05:19
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All online games need money to cover their ongoing costs. These days advertising alone isn't enough to pay the way of game zones that just host other peoples software. When you add in dedicated teams of customer support staff plus developers bug fixing and writing more content in a far more active way than you ever get for a normal title, its understandable. I can't think of a better way for them to do it.
City of heroes looks interesting but the problem will always be in implementing the truly awkward powers like invisibility, incorporeality, stretchiness etc in such a way that there is a balance between powers, costs and protections. City of Heroes only seems to have some basic fire/ice/energy stuff properly developed. Being a MMORPG people are going to be obsessed with "balance" so the likelihood is that a level 3 anything will be able to defeat a level 2 anything which to my mind goes against the whole idea of certain heroes having weaknesses against some villains and easily able to defeat others whose powers they are resistant to.
Last edited by Grumbold on 14-05-2002 at 19:33
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MosesPresley
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tishco:
Go to options. Check camera rotate. When in the game hold down the "alt" key and move the mouse. It isn't listed on the controls config screen, but it is in the manual. Another way is to hit "z", which zooms to the character and then move the mouse to the edge of the screen to rotate.
Grumbold:
Did you use the pregenerated characters for your first game?
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