 |
|
|
I had the exact same thoughts. Or maybe impis will have "stinger javelins" in the modern era.
|
|
|  |
 |
|
Bereta_Eder
|
|
Exactly my fears too.
Most of productive warfare takes place in the end game and it's the modern weapons that matter.
All civs must have special weapons for all ages (from ancient to modern).
|
|
|  |
 |
|
Bereta_Eder
|
|
Better still: NO UNIQUE UNITS
|
|
|  |
 |
|
Bereta_Eder
|
|
I want to be able to chose any civ without any penalties...
90% of the civers would chose Americans (planes) or Germans (tanks) because of superiority in the modern era when you actually need it.
There's nothing wrong with playing the americans or the germans but I wouldn't mind playing the greeks too without PENALTY to my way of playing.
|
|
|  |
 |
|
Derfner
|
|
Lincoln, NE, US
Mar 2000 time: 05:12
|
|
This is what I hope for in this unique unit thing. First off make it optional, something you select under custom rules. Second make unique units for each age, ie Japanese has Samurai-Ancient, Zero-Industrial. This would be harder for civilizations that went extint and don't really have modern units. Finally they should not necisarily be better, just differant. For instance, a Russian MiG can have a higher defence but lower attack, or a Roman legion could be better but it would cost more. All in all I'm not for unique units, I think a unit workshop would be better.
|
|
|  |
 |
|  |
 |
|
Yog-Sothoth
|
|
Trondheim, Norway
Sep 2000 time: 06:12
|
|
In my opinion unique units don't fit well in a game with such long timespan as civ. I't work's well in games like Starcraft, but in civ I have the feeling it will be to difficult to balance them well.
I like to make my own history in civ, not replay history as it were. For that I play scenario's.
|
|
|  |
 |
|
belusa
|
|
Brussels, Belgium
Apr 2001 time: 05:12
|
|
What if these unique units are just "unique" by the way they look? We don't know anything about them (specs), we just saw some of them in the screenshots. Will that make everybody happy? ... same units (attack, defense, ...), but with different look which still gives a certain uniqueness.
Just a thought ...
|
|
|  |
 |
|
Sabre2th
|
|
Civ-specific units in that form COULD be a disaster, but we can't know for sure yet. What I would like is civ-specific graphics (and/or sounds) as an option, rather than whole units.
------------------
"We don't know a millionth of one percent about anything."
-Thomas A. Edison
|
|
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|