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Maelhavok
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Seattle,Wa. USA
Dec 2000 time: 05:19
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Hello Civ III fans,
I have owned Civ III since Christmas and due to a TON of computer problems (including a worm that fried my hard drive) I was unable to play the game untill recently (ver.1.21 about 3 weeks ago).
After a multitude of ancient defeats on diety/huge I hit the boards and found some excellent info on the How and Why of my problems. Now I am playing a Standard/Raging/Monarch and am #2 in the world circa 1600 ad and I have no doubt I will conquer the world In the fullness of time. Herein lies my problem. Turns are taking to long.
I have turned off animations, and moved to a standard map. I dont like the governers nor auto-workers. My new 850mhz processor and 20gig drive should handle any single cd game but I have played this same game off and on for 12 days and I would prefer not to spend the next 12 mopping up a won game.
I have not seen on the boards how long your games take, Is this normal? How long do your games last? Is it slower on higher lvls? Can I turn off useless screens (AKA screenshots of cities/palace building etc). in the mystical editor?
What do you do to speed up your games? I would prefer to not go to a smaller map, rather the reverse.
Maelhavok
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Alanus
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du bon peuple de France (et de Bretagne)
Aug 1999 time: 06:19
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Civilization games (any of the series) are adictive but really too much time consuming, especially when you have a full time (and more) job + a family + others things to do.
I've played Civ3 with a PIII 700Mhz / 128 Mb RAM, with all animations on, and didn't notice any problem with the computed part of the game. Now, I play with a brand new Athlon 1900+ / 512 Mb RAM / ATI Radeon 8500, so performance is not an issue
Some gave an good tip on another thread of this forum : when the computer is playing, moving your auto-workers and the other nations, press SHIFT to accelerate.
Other than that, I have now tasted auto-workers and find it very convenient. So I have a hord of auto-workers that are not doing too bad, plus a very few that I manage manually. It really saves time, because micro-management is really boring when you start to have a large empire . I don't use governors either, but I use the saved typical queue any time I have a new city.
The domestic advisor and city queue interfaces would require improvement (sorting by type of production, easy insert in the middle of queue) to speed up periodic city reviews. The corresponding interface of CtP2 was quite well done in that respect.
Anyway, I don't anticipate that a full game will last less than 20 hours of play.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:19
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Since I only play on standard maps, I can get a game finished in about two to three days. Of course, I do get out after a few hours, when there is a major turning point.
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BillChin
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I estimate 60 hours of actual playing time, for relatively new players on standard size maps. After a few completed games, this can be cut in half or more.
Automating 80% of the workers with Shift-A (will not tear up mines or irrigation or cut forests) will save a bunch of time. Save the other 20% of workers for high priority projects such as a road to a new city or connecting a key resource.
Using governors in outlying cities cuts down on time. Only the core cities near the capital and the Forbidden Palace produce much, so especially in war time, use the governors to help with happiness and civil unrest.
Another useful tip for the early game is to have units auto explore using the "E" key. Again, save a few units for manual, but having the bulk on auto saves a large percentage of time during the early game.
Fortifying units with "Y" (or is it shift-Y?) puts units on sentry duty, activating if they spot an enemy, saves a lot of time.
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Moonsinger
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It usually take me about a month to finish a game, since I can play only about an hour or less every day. So far I have always played on random generated large or huge maps with at least 12 or more civs.
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Maelhavok
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Seattle,Wa. USA
Dec 2000 time: 05:19
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Thank you Civers,
This is exactly what I was looking for. So it is not my computer (whew) From the posts I see my gametime is in (slow) step with responses. I was mainly woried my new processor/motherboard was not liking my bioelectrics again. I will try the speed up suggestions. I guess I'll have to automate for speed. It would be convienient to have a road and mine everything button or at least a dissallow irrigation button.
Maelhavok
PS I would like to know how long it takes some of the designers to play a game. I tried looking at the chat but no one seems to have asked.
PPS I take about a 10-15 minute break (as advised) an hour just waiting for my turn
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