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Straybow
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SG(2)… gone but not forgotten
Jan 1970 time: 23:19
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Hmmm, what haven't I toyed with? Not much. The global values at the top of the file have interesting effects. I think Fundy is absurd, so I change # free units to 0 (they can always build Fanatics if they want free units) and increase the science penalty. Commies' zero corruption is also a bit too much so assign the effective palace distance a nominal value. I use 8. I also change the Trireme loss divisor to 4 (making it a 25% chance instead of 50%)
Try adding 1 to the movement of each land unit, 2 to each sea and air unit. It's a little like MGE double movement, but not so extreme.
If you like long solo games they have slots for 3 extra advances, plus the unused advance Plumbing, and 3 extra units. Use them. I add Jet Engine, Adv Rocketry, and Special Forces and rearrange prerequisites:
Jet Engine (U1) req AFl, MP
Rocketry req Jet (U1), E2
Adv Rocketry (U2) req SFl, Rob
Special Forces (U3) req Exp, Tac
Mobile Warfare req Aut, U3
Plumbing (Plu) req Inv, Che
Ref req E1, Plu
Gen Engineering req Med, Sth
Alpine Troops assigned to Spec Forces
Aeroplane (extra unit) assigned to Fli (WWI type plane, weaker than Ftr)
Fighter assigned to AFl (Ftr & Bmbr WWII tech)
Tanker (extra unit) assigned to Rocketry (carry air unit flag set, range given as 4)
Stealth Ftr is assigned to Jet Engine (U1) (what's "stealthy" about it anyway?)
SAM Battery assigned to Rocketry
Nuke assigned to SFl
Aegis, Cruise Msl assigned to Adv Rocketry
SDI assigned to Stealth and doubled in cost (if nukes still allowed)
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:19
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campo; try a minimum sized world. (25x40) Each dimension must be 20 or more, and total 1000. You will get very ugly terrain and room foy few good cities.
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All times are GMT. The time now is 05:19. Apolyton Time is 00:19. |
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