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Adalbertus
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Cologne, Germany
Feb 2001 time: 06:19
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Moral Hazard, I don't remember who had the signature "Nostalgia isn't what it used to be", but that one was good
When rating games, I try to compare the time they tied me to the computer at the time when I got them, and the way they perform against games published later. Thsi way, I hoped to get around the nostalgia effect or the fact that newer games can assume the better hardware. The games I mentioned in my first post were Civ2, where I probably spent most of my time (if it wasn't Civ1, I don't know). SMAC/X, the first and only game where I had the impression that how I perform was limited by my phantasy and not by the game mechanism or my dedication to micromanagement. M.U.L.E was probably not my most-played game, even not on the C64 (I'd guess it was Pirates!), but I had the impression that is was the best made of all times (as far as I knew the games, of course), in terms of workmanship and clarity of design.
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